![]() System : Linux absol.cf 5.4.0-198-generic #218-Ubuntu SMP Fri Sep 27 20:18:53 UTC 2024 x86_64 User : www-data ( 33) PHP Version : 7.4.33 Disable Function : pcntl_alarm,pcntl_fork,pcntl_waitpid,pcntl_wait,pcntl_wifexited,pcntl_wifstopped,pcntl_wifsignaled,pcntl_wifcontinued,pcntl_wexitstatus,pcntl_wtermsig,pcntl_wstopsig,pcntl_signal,pcntl_signal_get_handler,pcntl_signal_dispatch,pcntl_get_last_error,pcntl_strerror,pcntl_sigprocmask,pcntl_sigwaitinfo,pcntl_sigtimedwait,pcntl_exec,pcntl_getpriority,pcntl_setpriority,pcntl_async_signals,pcntl_unshare, Directory : /var/www/html/libs/absol-full/dist/js/ |
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/*** module: node_modules/absol/src/Math/Arc.js ***/ "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _Vec = _interopRequireDefault(require("./Vec2")); var _int = require("./int"); function Arc(x, y, r, start, end) { this.x = x; this.y = y; this.r = r; this.start = start; this.end = end; } Arc.prototype.isPointInBound = function (p) { if ((0, _int.distance)(this.x, this.y, p.x, p.y) > r) return false; return (0, _int.radianInRange)(Math.atan2(p.y - this.y, p.x - this.x), start, end); }; Arc.prototype.isRectInBound = function (rect) { return this.isPointInBound(rect.A()) && this.isPointInBound(rect.B()) && this.isPointInBound(rect.C()) && this.isPointInBound(rect.D()); }; Arc.prototype.isRectOutBound = function (rect) { return !this.isPointInBound(rect.A()) && !this.isPointInBound(rect.B()) && !this.isPointInBound(rect.C()) && !this.isPointInBound(rect.D()); }; Arc.prototype.isRectCollapse = function (rect) { return this.isPointInBound(rect.A()) || this.isPointInBound(rect.B()) || this.isPointInBound(rect.C()) || this.isPointInBound(rect.D()); }; Arc.prototype.centerPoint = function () { var mid = (this.start + this.end) / 2; var x = this.x + Math.cos(mid) * this.r * 2 / 3; var y = this.y + Math.sin(mid) * this.r * 2 / 3; return new _Vec.default(x, y); }; Arc.prototype.centerRoundPoint = function () { var mid = (this.start + this.end) / 2; var x = this.x + Math.cos(mid) * this.r; var y = this.y + Math.sin(mid) * this.r; return new _Vec.default(x, y); }; Arc.make = function (x, y, r, start, end) { return new Arc(x, y, r, start, end); }; var _default = Arc; exports.default = _default;