![]() System : Linux absol.cf 5.4.0-198-generic #218-Ubuntu SMP Fri Sep 27 20:18:53 UTC 2024 x86_64 User : www-data ( 33) PHP Version : 7.4.33 Disable Function : pcntl_alarm,pcntl_fork,pcntl_waitpid,pcntl_wait,pcntl_wifexited,pcntl_wifstopped,pcntl_wifsignaled,pcntl_wifcontinued,pcntl_wexitstatus,pcntl_wtermsig,pcntl_wstopsig,pcntl_signal,pcntl_signal_get_handler,pcntl_signal_dispatch,pcntl_get_last_error,pcntl_strerror,pcntl_sigprocmask,pcntl_sigwaitinfo,pcntl_sigtimedwait,pcntl_exec,pcntl_getpriority,pcntl_setpriority,pcntl_async_signals,pcntl_unshare, Directory : /var/www/html/libs/absol-acomp/demo/ |
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<!DOCTYPE html> <html> <head> <title>Sprite</title> <meta charset="UTF-8"> <link rel="stylesheet" href="https://absol.cf/hightlight/styles/default.css"> <!-- <link rel="stylesheet" href="https://absol.cf/materialdesignicons/materialdesignicons.min.css"> --> <script src="../dist/absol-acomp.js?<?php echo stat('../dist/absol-acomp.js')['mtime'];?>"></script> <script src="https://absol.cf/hightlight/highlight.pack.js"></script> <style> </style> </head> <body> <h1>Sprite</h1> <div id="demo1"></div> <script class="viewable"> (function () { var _ = absol._; var $ = absol.$; var demo1 = $('#demo1') var sprites = Array(5).fill(0).map(function(){ var mSprite = _({ tag: 'sprite', props: { src: 'https://absol.cf/emoji/anim/x120/sleepy.png', fps: 15, loop: true, frames: { type: 'grid', col: 1, row: 77 } }, on: { ready: function () { }, stop: function () { playBtn.innerHTML = "PLAY"; }, frame: function () { } } }); demo1.addChild(mSprite); mSprite.afterReady().then(function () { mSprite.width = mSprite.texture.naturalWidth; mSprite.height = mSprite.width; mSprite.frames = { type: 'grid', col: 1, row: mSprite.texture.naturalHeight/ mSprite.texture.naturalWidth } mSprite.drawFrame(0); }); return mSprite; }); var playBtn = _('<button>Play</button>') .on('click', function () { if (sprites[0].state != "RUNNING") { sprites.forEach(function(s){ s.play(); }); this.innerHTML = "PAUSE"; } else if (sprites[0].state == "RUNNING") { this.innerHTML = "PLAY"; sprites.forEach(function (s) { s.pause(); }) } }); demo1.addChild(playBtn); })() </script> <h1>AutoSprite</h1> <div id="demo2"></div> <script> (function () { var _ = absol._; var $ = absol.$; var demo2 = $('#demo2') var sprites = Array(5).fill(0).map(function () { var mSprite = _({ tag: 'iconsprite', props: { src: 'https://absol.cf/emoji/anim/x120/sleepy.png', fps: 15, frames: { type: 'grid', col: 1, row: 77 } }, on: { ready: function () { }, stop: function () { }, frame: function () { } } }); demo2.addChild(mSprite); return mSprite; }); })() </script> <script src="https://absol.cf/absol/demo/autohightlighting.js?"></script> </body> </html>