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//======================================================================== // // ImageOutputDev.h // // Copyright 1998-2003 Glyph & Cog, LLC // //======================================================================== //======================================================================== // // Modified under the Poppler project - http://poppler.freedesktop.org // // All changes made under the Poppler project to this file are licensed // under GPL version 2 or later // // Copyright (C) 2006 Rainer Keller <class321@gmx.de> // Copyright (C) 2008 Timothy Lee <timothy.lee@siriushk.com> // Copyright (C) 2009 Carlos Garcia Campos <carlosgc@gnome.org> // Copyright (C) 2010 Jakob Voss <jakob.voss@gbv.de> // // To see a description of the changes please see the Changelog file that // came with your tarball or type make ChangeLog if you are building from git // //======================================================================== #ifndef IMAGEOUTPUTDEV_H #define IMAGEOUTPUTDEV_H #include "poppler/poppler-config.h" #ifdef USE_GCC_PRAGMAS #pragma interface #endif #include <stdio.h> #include "goo/gtypes.h" #include "OutputDev.h" class GfxState; //------------------------------------------------------------------------ // ImageOutputDev //------------------------------------------------------------------------ class ImageOutputDev: public OutputDev { public: // Create an OutputDev which will write images to files named // <fileRoot>-NNN.<type> or <fileRoot>-PPP-NNN.<type>, if // <pageNames> is set. Normally, all images are written as PBM // (.pbm) or PPM (.ppm) files. If <dumpJPEG> is set, JPEG images // are written as JPEG (.jpg) files. ImageOutputDev(char *fileRootA, GBool pageNamesA, GBool dumpJPEGA); // Destructor. virtual ~ImageOutputDev(); // Check if file was successfully created. virtual GBool isOk() { return ok; } // Does this device use beginType3Char/endType3Char? Otherwise, // text in Type 3 fonts will be drawn with drawChar/drawString. virtual GBool interpretType3Chars() { return gFalse; } // Does this device need non-text content? virtual GBool needNonText() { return gTrue; } // Start a page virtual void startPage(int pageNumA, GfxState *state) { pageNum = pageNumA; } //---- get info about output device // Does this device use upside-down coordinates? // (Upside-down means (0,0) is the top left corner of the page.) virtual GBool upsideDown() { return gTrue; } // Does this device use drawChar() or drawString()? virtual GBool useDrawChar() { return gFalse; } //----- image drawing virtual void drawImageMask(GfxState *state, Object *ref, Stream *str, int width, int height, GBool invert, GBool interpolate, GBool inlineImg); virtual void drawImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, int *maskColors, GBool inlineImg); virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, Stream *maskStr, int maskWidth, int maskHeight, GBool maskInvert, GBool maskInterpolate); virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, Stream *maskStr, int maskWidth, int maskHeight, GfxImageColorMap *maskColorMap, GBool maskInterpolate); private: // Sets the output filename with a given file extension void setFilename(const char *fileExt); char *fileRoot; // root of output file names char *fileName; // buffer for output file names GBool dumpJPEG; // set to dump native JPEG files GBool pageNames; // set to include page number in file names int pageNum; // current page number int imgNum; // current image number GBool ok; // set up ok? }; #endif