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Current File : //usr/share/emscripten/tests/poppler/splash/SplashScreen.h
//========================================================================
//
// SplashScreen.h
//
//========================================================================

//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2009 Albert Astals Cid <aacid@kde.org>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================

#ifndef SPLASHSCREEN_H
#define SPLASHSCREEN_H

#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif

#include "SplashTypes.h"

//------------------------------------------------------------------------
// SplashScreen
//------------------------------------------------------------------------

class SplashScreen {
public:

  SplashScreen(SplashScreenParams *params);
  SplashScreen(SplashScreen *screen);
  ~SplashScreen();

  SplashScreen *copy() { return new SplashScreen(this); }

  // Return the computed pixel value (0=black, 1=white) for the gray
  // level <value> at (<x>, <y>).
  int test(int x, int y, Guchar value);

  // Returns true if value is above the white threshold or below the
  // black threshold, i.e., if the corresponding halftone will be
  // solid white or black.
  GBool isStatic(Guchar value);

private:
  void createMatrix();

  void buildDispersedMatrix(int i, int j, int val,
			    int delta, int offset);
  void buildClusteredMatrix();
  int distance(int x0, int y0, int x1, int y1);
  void buildSCDMatrix(int r);

  SplashScreenParams *screenParams;	// params to create the other members
  Guchar *mat;			// threshold matrix
  int size;			// size of the threshold matrix
  Guchar minVal;		// any pixel value below minVal generates
				//   solid black
  Guchar maxVal;		// any pixel value above maxVal generates
				//   solid white
};

#endif

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