![]() System : Linux absol.cf 5.4.0-198-generic #218-Ubuntu SMP Fri Sep 27 20:18:53 UTC 2024 x86_64 User : www-data ( 33) PHP Version : 7.4.33 Disable Function : pcntl_alarm,pcntl_fork,pcntl_waitpid,pcntl_wait,pcntl_wifexited,pcntl_wifstopped,pcntl_wifsignaled,pcntl_wifcontinued,pcntl_wexitstatus,pcntl_wtermsig,pcntl_wstopsig,pcntl_signal,pcntl_signal_get_handler,pcntl_signal_dispatch,pcntl_get_last_error,pcntl_strerror,pcntl_sigprocmask,pcntl_sigwaitinfo,pcntl_sigtimedwait,pcntl_exec,pcntl_getpriority,pcntl_setpriority,pcntl_async_signals,pcntl_unshare, Directory : /usr/share/emscripten/tests/box2d/Testbed/Tests/ |
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/* * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef BODY_TYPES_H #define BODY_TYPES_H class BodyTypes : public Test { public: BodyTypes() { b2Body* ground = NULL; { b2BodyDef bd; ground = m_world->CreateBody(&bd); b2EdgeShape shape; shape.Set(b2Vec2(-20.0f, 0.0f), b2Vec2(20.0f, 0.0f)); b2FixtureDef fd; fd.shape = &shape; ground->CreateFixture(&fd); } // Define attachment { b2BodyDef bd; bd.type = b2_dynamicBody; bd.position.Set(0.0f, 3.0f); m_attachment = m_world->CreateBody(&bd); b2PolygonShape shape; shape.SetAsBox(0.5f, 2.0f); m_attachment->CreateFixture(&shape, 2.0f); } // Define platform { b2BodyDef bd; bd.type = b2_dynamicBody; bd.position.Set(-4.0f, 5.0f); m_platform = m_world->CreateBody(&bd); b2PolygonShape shape; shape.SetAsBox(0.5f, 4.0f, b2Vec2(4.0f, 0.0f), 0.5f * b2_pi); b2FixtureDef fd; fd.shape = &shape; fd.friction = 0.6f; fd.density = 2.0f; m_platform->CreateFixture(&fd); b2RevoluteJointDef rjd; rjd.Initialize(m_attachment, m_platform, b2Vec2(0.0f, 5.0f)); rjd.maxMotorTorque = 50.0f; rjd.enableMotor = true; m_world->CreateJoint(&rjd); b2PrismaticJointDef pjd; pjd.Initialize(ground, m_platform, b2Vec2(0.0f, 5.0f), b2Vec2(1.0f, 0.0f)); pjd.maxMotorForce = 1000.0f; pjd.enableMotor = true; pjd.lowerTranslation = -10.0f; pjd.upperTranslation = 10.0f; pjd.enableLimit = true; m_world->CreateJoint(&pjd); m_speed = 3.0f; } // Create a payload { b2BodyDef bd; bd.type = b2_dynamicBody; bd.position.Set(0.0f, 8.0f); b2Body* body = m_world->CreateBody(&bd); b2PolygonShape shape; shape.SetAsBox(0.75f, 0.75f); b2FixtureDef fd; fd.shape = &shape; fd.friction = 0.6f; fd.density = 2.0f; body->CreateFixture(&fd); } } void Keyboard(unsigned char key) { switch (key) { case 'd': m_platform->SetType(b2_dynamicBody); break; case 's': m_platform->SetType(b2_staticBody); break; case 'k': m_platform->SetType(b2_kinematicBody); m_platform->SetLinearVelocity(b2Vec2(-m_speed, 0.0f)); m_platform->SetAngularVelocity(0.0f); break; } } void Step(Settings* settings) { // Drive the kinematic body. if (m_platform->GetType() == b2_kinematicBody) { b2Vec2 p = m_platform->GetTransform().p; b2Vec2 v = m_platform->GetLinearVelocity(); if ((p.x < -10.0f && v.x < 0.0f) || (p.x > 10.0f && v.x > 0.0f)) { v.x = -v.x; m_platform->SetLinearVelocity(v); } } Test::Step(settings); m_debugDraw.DrawString(5, m_textLine, "Keys: (d) dynamic, (s) static, (k) kinematic"); m_textLine += 15; } static Test* Create() { return new BodyTypes; } b2Body* m_attachment; b2Body* m_platform; float32 m_speed; }; #endif