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Directory :  /usr/share/emscripten/src/

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Current File : //usr/share/emscripten/src/postamble.js
// === Auto-generated postamble setup entry stuff ===

if (memoryInitializer) {
  if (Module['memoryInitializerPrefixURL']) {
    memoryInitializer = Module['memoryInitializerPrefixURL'] + memoryInitializer;
  }
  if (ENVIRONMENT_IS_NODE || ENVIRONMENT_IS_SHELL) {
    var data = Module['readBinary'](memoryInitializer);
#if USE_TYPED_ARRAYS == 2
    HEAPU8.set(data, STATIC_BASE);
#else
    allocate(data, 'i8', ALLOC_NONE, STATIC_BASE);
#endif
  } else {
    addRunDependency('memory initializer');
    Browser.asyncLoad(memoryInitializer, function(data) {
#if USE_TYPED_ARRAYS == 2
#if ASSERTIONS
      for (var i = 0; i < data.length; i++) {
        assert(HEAPU8[STATIC_BASE + i] === 0, "area for memory initializer should not have been touched before it's loaded");
      }
#endif
      HEAPU8.set(data, STATIC_BASE);
#else
      allocate(data, 'i8', ALLOC_NONE, STATIC_BASE);
#endif
      removeRunDependency('memory initializer');
    }, function(data) {
      throw 'could not load memory initializer ' + memoryInitializer;
    });
  }
}

function ExitStatus(status) {
  this.name = "ExitStatus";
  this.message = "Program terminated with exit(" + status + ")";
  this.status = status;
};
ExitStatus.prototype = new Error();
ExitStatus.prototype.constructor = ExitStatus;

var initialStackTop;
var preloadStartTime = null;
var calledMain = false;

dependenciesFulfilled = function runCaller() {
  // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
  if (!Module['calledRun'] && shouldRunNow) run();
  if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
}

Module['callMain'] = Module.callMain = function callMain(args) {
  assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
  assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');

  args = args || [];

  ensureInitRuntime();

  var argc = args.length+1;
  function pad() {
    for (var i = 0; i < {{{ QUANTUM_SIZE }}}-1; i++) {
      argv.push(0);
    }
  }
  var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
  pad();
  for (var i = 0; i < argc-1; i = i + 1) {
    argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
    pad();
  }
  argv.push(0);
  argv = allocate(argv, 'i32', ALLOC_NORMAL);

  initialStackTop = STACKTOP;

  try {
#if BENCHMARK
    var start = Date.now();
#endif

    var ret = Module['_main'](argc, argv, 0);

#if BENCHMARK
    Module.realPrint('main() took ' + (Date.now() - start) + ' milliseconds');
#endif

    // if we're not running an evented main loop, it's time to exit
    exit(ret);
  }
  catch(e) {
    if (e instanceof ExitStatus) {
      // exit() throws this once it's done to make sure execution
      // has been stopped completely
      return;
    } else if (e == 'SimulateInfiniteLoop') {
      // running an evented main loop, don't immediately exit
      Module['noExitRuntime'] = true;
      return;
    } else {
      if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
      throw e;
    }
  } finally {
    calledMain = true;
  }
}

{{GLOBAL_VARS}}

function run(args) {
  args = args || Module['arguments'];

  if (preloadStartTime === null) preloadStartTime = Date.now();

  if (runDependencies > 0) {
    Module.printErr('run() called, but dependencies remain, so not running');
    return;
  }

  preRun();

  if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
  if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame

  function doRun() {
    if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
    Module['calledRun'] = true;

    if (ABORT) return; 

    ensureInitRuntime();

    preMain();

    if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) {
      Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms');
    }

    if (Module['_main'] && shouldRunNow) {
      Module['callMain'](args);
    }

    postRun();
  }

  if (Module['setStatus']) {
    Module['setStatus']('Running...');
    setTimeout(function() {
      setTimeout(function() {
        Module['setStatus']('');
      }, 1);
      doRun();
    }, 1);
  } else {
    doRun();
  }
}
Module['run'] = Module.run = run;

function exit(status) {
  if (Module['noExitRuntime']) {
#if ASSERTIONS
    Module.printErr('exit(' + status + ') called, but noExitRuntime, so not exiting');
#endif
    return;
  }

  ABORT = true;
  EXITSTATUS = status;
  STACKTOP = initialStackTop;

  // exit the runtime
  exitRuntime();

  if (ENVIRONMENT_IS_NODE) {
    // Work around a node.js bug where stdout buffer is not flushed at process exit:
    // Instead of process.exit() directly, wait for stdout flush event.
    // See https://github.com/joyent/node/issues/1669 and https://github.com/kripken/emscripten/issues/2582
    // Workaround is based on https://github.com/RReverser/acorn/commit/50ab143cecc9ed71a2d66f78b4aec3bb2e9844f6
    process['stdout']['once']('drain', function () {
      process['exit'](status);
    });
    console.log(' '); // Make sure to print something to force the drain event to occur, in case the stdout buffer was empty.
    // Work around another node bug where sometimes 'drain' is never fired - make another effort
    // to emit the exit status, after a significant delay (if node hasn't fired drain by then, give up)
    setTimeout(function() {
      process['exit'](status);
    }, 500);
  } else if (ENVIRONMENT_IS_SHELL && typeof quit === 'function') {
    quit(status);
  }
  // if we reach here, we must throw an exception to halt the current execution
  throw new ExitStatus(status);
}
Module['exit'] = Module.exit = exit;

function abort(text) {
  if (text) {
    Module.print(text);
    Module.printErr(text);
  }

  ABORT = true;
  EXITSTATUS = 1;

#if ASSERTIONS == 0
  var extra = '\nIf this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.';
#else
  var extra = '';
#endif

  throw 'abort() at ' + stackTrace() + extra;
}
Module['abort'] = Module.abort = abort;

// {{PRE_RUN_ADDITIONS}}

if (Module['preInit']) {
  if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
  while (Module['preInit'].length > 0) {
    Module['preInit'].pop()();
  }
}

// shouldRunNow refers to calling main(), not run().
#if INVOKE_RUN
var shouldRunNow = true;
#else
var shouldRunNow = false;
#endif
if (Module['noInitialRun']) {
  shouldRunNow = false;
}

#if NO_EXIT_RUNTIME
Module["noExitRuntime"] = true;
#endif

run();

// {{POST_RUN_ADDITIONS}}

#if BUILD_AS_WORKER

var messageBuffer = null;

function messageResender() {
  if (runtimeInitialized) {
    assert(messageBuffer && messageBuffer.length > 0);
    messageBuffer.forEach(function(message) {
      onmessage(message);
    });
    messageBuffer = null;
  } else {
    setTimeout(messageResender, 100);
  }
}

var buffer = 0, bufferSize = 0;
var inWorkerCall = false, workerResponded = false, workerCallbackId = -1;

onmessage = function onmessage(msg) {
  // if main has not yet been called (mem init file, other async things), buffer messages
  if (!runtimeInitialized) {
    if (!messageBuffer) {
      messageBuffer = [];
      setTimeout(messageResender, 100);
    }
    messageBuffer.push(msg);
    return;
  }

  var func = Module['_' + msg.data['funcName']];
  if (!func) throw 'invalid worker function to call: ' + msg.data['funcName'];
  var data = msg.data['data'];
  if (data) {
    if (!data.byteLength) data = new Uint8Array(data);
    if (!buffer || bufferSize < data.length) {
      if (buffer) _free(buffer);
      bufferSize = data.length;
      buffer = _malloc(data.length);
    }
    HEAPU8.set(data, buffer);
  }

  inWorkerCall = true;
  workerResponded = false;
  workerCallbackId = msg.data['callbackId'];
  if (data) {
    func(buffer, data.length);
  } else {
    func(0, 0);
  }
  inWorkerCall = false;
}

#endif


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