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<?xml version="1.0"?> <!DOCTYPE gsdoc PUBLIC "-//GNUstep//DTD gsdoc 1.0.4//EN" "http://www.gnustep.org/gsdoc-1_0_4.dtd"> <gsdoc base="NSOpenGL" up="Gui"> <head> <title>NSOpenGL documentation</title> <author name="Frederic De Jaeger"> </author> <copy>2002 Free Software Foundation, Inc.</copy> </head> <body> <front><contents /></front> <chapter> <heading> Software documentation for the NSOpenGLContext class </heading> <class name="NSOpenGLContext" super="NSObject" ovadd="1.0.0"> <declared>AppKit/NSOpenGL.h</declared> <desc> <em>Description forthcoming.</em> </desc> <method type="void" factory="yes" ovadd="1.0.0"> <sel>clearCurrentContext</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="NSOpenGLContext*" factory="yes" ovadd="1.0.0"> <sel>currentContext</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void*" ovadd="10.3.0"> <sel>CGLContextObj</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>clearDrawable</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>copyAttributesFromContext:</sel> <arg type="NSOpenGLContext*">context</arg> <sel>withMask:</sel> <arg type="unsigned long">mask</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="10.2.0"> <sel>createTexture:</sel> <arg type="unsigned long">target</arg> <sel>fromView:</sel> <arg type="NSView*">view</arg> <sel>internalFormat:</sel> <arg type="unsigned long">format</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="int" ovadd="10.2.0"> <sel>currentVirtualScreen</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>flushBuffer</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>getValues:</sel> <arg type="long*">vals</arg> <sel>forParameter:</sel> <arg type="NSOpenGLContextParameter">param</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="id" ovadd="10.6.0"> <sel>initWithCGLContextObj:</sel> <arg type="void*">context</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="id" ovadd="1.0.0"> <sel>initWithFormat:</sel> <arg type="NSOpenGLPixelFormat*">format</arg> <sel>shareContext:</sel> <arg type="NSOpenGLContext*">share</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>makeCurrentContext</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setCurrentVirtualScreen:</sel> <arg type="int">screen</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setFullScreen</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setOffScreen:</sel> <arg type="void*">baseaddr</arg> <sel>width:</sel> <arg type="long">width</arg> <sel>height:</sel> <arg type="long">height</arg> <sel>rowbytes:</sel> <arg type="long">rowbytes</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setValues:</sel> <arg type="const long*">vals</arg> <sel>forParameter:</sel> <arg type="NSOpenGLContextParameter">param</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setView:</sel> <arg type="NSView*">view</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>update</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="NSView*" ovadd="1.0.0"> <sel>view</sel> <desc> <em>Description forthcoming.</em> </desc> </method> </class> </chapter> <chapter> <heading> Software documentation for the NSOpenGLPixelFormat class </heading> <class name="NSOpenGLPixelFormat" super="NSObject" ovadd="1.0.0"> <declared>AppKit/NSOpenGL.h</declared> <conform>NSCoding</conform> <desc> <em>Description forthcoming.</em> </desc> <method type="void" ovadd="1.0.0"> <sel>getValues:</sel> <arg type="int*">vals</arg> <sel>forAttribute:</sel> <arg type="NSOpenGLPixelFormatAttribute">attrib</arg> <sel>forVirtualScreen:</sel> <arg type="int">screen</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="id" ovadd="1.0.0"> <sel>initWithAttributes:</sel> <arg type="NSOpenGLPixelFormatAttribute*">attribs</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="int" ovadd="1.0.0"> <sel>numberOfVirtualScreens</sel> <desc> <em>Description forthcoming.</em> </desc> </method> </class> </chapter> </body> </gsdoc>