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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <uv.h> #ifdef _WIN32 #define PIPENAME "\\\\?\\pipe\\echo.sock" #else #define PIPENAME "/tmp/echo.sock" #endif uv_loop_t *loop; typedef struct { uv_write_t req; uv_buf_t buf; } write_req_t; void free_write_req(uv_write_t *req) { write_req_t *wr = (write_req_t*) req; free(wr->buf.base); free(wr); } void alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) { buf->base = malloc(suggested_size); buf->len = suggested_size; } void echo_write(uv_write_t *req, int status) { if (status < 0) { fprintf(stderr, "Write error %s\n", uv_err_name(status)); } free_write_req(req); } void echo_read(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf) { if (nread > 0) { write_req_t *req = (write_req_t*) malloc(sizeof(write_req_t)); req->buf = uv_buf_init(buf->base, nread); uv_write((uv_write_t*) req, client, &req->buf, 1, echo_write); return; } if (nread < 0) { if (nread != UV_EOF) fprintf(stderr, "Read error %s\n", uv_err_name(nread)); uv_close((uv_handle_t*) client, NULL); } free(buf->base); } void on_new_connection(uv_stream_t *server, int status) { if (status == -1) { // error! return; } uv_pipe_t *client = (uv_pipe_t*) malloc(sizeof(uv_pipe_t)); uv_pipe_init(loop, client, 0); if (uv_accept(server, (uv_stream_t*) client) == 0) { uv_read_start((uv_stream_t*) client, alloc_buffer, echo_read); } else { uv_close((uv_handle_t*) client, NULL); } } void remove_sock(int sig) { uv_fs_t req; uv_fs_unlink(loop, &req, PIPENAME, NULL); exit(0); } int main() { loop = uv_default_loop(); uv_pipe_t server; uv_pipe_init(loop, &server, 0); signal(SIGINT, remove_sock); int r; if ((r = uv_pipe_bind(&server, PIPENAME))) { fprintf(stderr, "Bind error %s\n", uv_err_name(r)); return 1; } if ((r = uv_listen((uv_stream_t*) &server, 128, on_new_connection))) { fprintf(stderr, "Listen error %s\n", uv_err_name(r)); return 2; } return uv_run(loop, UV_RUN_DEFAULT); }