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/* * Created by Martin on 29/08/2017. * * Distributed under the Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) * */ #include "catch_debug_console.h" #include "catch_compiler_capabilities.h" #include "catch_stream.h" #include "catch_platform.h" #include "catch_windows_h_proxy.h" #if defined(CATCH_CONFIG_ANDROID_LOGWRITE) #include <android/log.h> namespace Catch { void writeToDebugConsole( std::string const& text ) { __android_log_write( ANDROID_LOG_DEBUG, "Catch", text.c_str() ); } } #elif defined(CATCH_PLATFORM_WINDOWS) namespace Catch { void writeToDebugConsole( std::string const& text ) { ::OutputDebugStringA( text.c_str() ); } } #else namespace Catch { void writeToDebugConsole( std::string const& text ) { // !TBD: Need a version for Mac/ XCode and other IDEs Catch::cout() << text; } } #endif // Platform