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Current File : //usr/lib/llvm-10/include/llvm/Support/PrettyStackTrace.h
//===- llvm/Support/PrettyStackTrace.h - Pretty Crash Handling --*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the PrettyStackTraceEntry class, which is used to make
// crashes give more contextual information about what the program was doing
// when it crashed.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_SUPPORT_PRETTYSTACKTRACE_H
#define LLVM_SUPPORT_PRETTYSTACKTRACE_H

#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/Compiler.h"

namespace llvm {
  class raw_ostream;

  /// Enables dumping a "pretty" stack trace when the program crashes.
  ///
  /// \see PrettyStackTraceEntry
  void EnablePrettyStackTrace();

  /// Enables (or disables) dumping a "pretty" stack trace when the user sends
  /// SIGINFO or SIGUSR1 to the current process.
  ///
  /// This is a per-thread decision so that a program can choose to print stack
  /// traces only on a primary thread, or on all threads that use
  /// PrettyStackTraceEntry.
  ///
  /// \see EnablePrettyStackTrace
  /// \see PrettyStackTraceEntry
  void EnablePrettyStackTraceOnSigInfoForThisThread(bool ShouldEnable = true);

  /// PrettyStackTraceEntry - This class is used to represent a frame of the
  /// "pretty" stack trace that is dumped when a program crashes. You can define
  /// subclasses of this and declare them on the program stack: when they are
  /// constructed and destructed, they will add their symbolic frames to a
  /// virtual stack trace.  This gets dumped out if the program crashes.
  class PrettyStackTraceEntry {
    friend PrettyStackTraceEntry *ReverseStackTrace(PrettyStackTraceEntry *);

    PrettyStackTraceEntry *NextEntry;
    PrettyStackTraceEntry(const PrettyStackTraceEntry &) = delete;
    void operator=(const PrettyStackTraceEntry &) = delete;
  public:
    PrettyStackTraceEntry();
    virtual ~PrettyStackTraceEntry();

    /// print - Emit information about this stack frame to OS.
    virtual void print(raw_ostream &OS) const = 0;

    /// getNextEntry - Return the next entry in the list of frames.
    const PrettyStackTraceEntry *getNextEntry() const { return NextEntry; }
  };

  /// PrettyStackTraceString - This object prints a specified string (which
  /// should not contain newlines) to the stream as the stack trace when a crash
  /// occurs.
  class PrettyStackTraceString : public PrettyStackTraceEntry {
    const char *Str;
  public:
    PrettyStackTraceString(const char *str) : Str(str) {}
    void print(raw_ostream &OS) const override;
  };

  /// PrettyStackTraceFormat - This object prints a string (which may use
  /// printf-style formatting but should not contain newlines) to the stream
  /// as the stack trace when a crash occurs.
  class PrettyStackTraceFormat : public PrettyStackTraceEntry {
    llvm::SmallVector<char, 32> Str;
  public:
    PrettyStackTraceFormat(const char *Format, ...);
    void print(raw_ostream &OS) const override;
  };

  /// PrettyStackTraceProgram - This object prints a specified program arguments
  /// to the stream as the stack trace when a crash occurs.
  class PrettyStackTraceProgram : public PrettyStackTraceEntry {
    int ArgC;
    const char *const *ArgV;
  public:
    PrettyStackTraceProgram(int argc, const char * const*argv)
      : ArgC(argc), ArgV(argv) {
      EnablePrettyStackTrace();
    }
    void print(raw_ostream &OS) const override;
  };

  /// Returns the topmost element of the "pretty" stack state.
  const void *SavePrettyStackState();

  /// Restores the topmost element of the "pretty" stack state to State, which
  /// should come from a previous call to SavePrettyStackState().  This is
  /// useful when using a CrashRecoveryContext in code that also uses
  /// PrettyStackTraceEntries, to make sure the stack that's printed if a crash
  /// happens after a crash that's been recovered by CrashRecoveryContext
  /// doesn't have frames on it that were added in code unwound by the
  /// CrashRecoveryContext.
  void RestorePrettyStackState(const void *State);

} // end namespace llvm

#endif

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