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/*===-- llvm-c/Comdat.h - Module Comdat C Interface -------------*- C++ -*-===*\ |* *| |* Part of the LLVM Project, under the Apache License v2.0 with LLVM *| |* Exceptions. *| |* See https://llvm.org/LICENSE.txt for license information. *| |* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception *| |* *| |*===----------------------------------------------------------------------===*| |* *| |* This file defines the C interface to COMDAT. *| |* *| \*===----------------------------------------------------------------------===*/ #ifndef LLVM_C_COMDAT_H #define LLVM_C_COMDAT_H #include "llvm-c/ExternC.h" #include "llvm-c/Types.h" LLVM_C_EXTERN_C_BEGIN typedef enum { LLVMAnyComdatSelectionKind, ///< The linker may choose any COMDAT. LLVMExactMatchComdatSelectionKind, ///< The data referenced by the COMDAT must ///< be the same. LLVMLargestComdatSelectionKind, ///< The linker will choose the largest ///< COMDAT. LLVMNoDuplicatesComdatSelectionKind, ///< No other Module may specify this ///< COMDAT. LLVMSameSizeComdatSelectionKind ///< The data referenced by the COMDAT must be ///< the same size. } LLVMComdatSelectionKind; /** * Return the Comdat in the module with the specified name. It is created * if it didn't already exist. * * @see llvm::Module::getOrInsertComdat() */ LLVMComdatRef LLVMGetOrInsertComdat(LLVMModuleRef M, const char *Name); /** * Get the Comdat assigned to the given global object. * * @see llvm::GlobalObject::getComdat() */ LLVMComdatRef LLVMGetComdat(LLVMValueRef V); /** * Assign the Comdat to the given global object. * * @see llvm::GlobalObject::setComdat() */ void LLVMSetComdat(LLVMValueRef V, LLVMComdatRef C); /* * Get the conflict resolution selection kind for the Comdat. * * @see llvm::Comdat::getSelectionKind() */ LLVMComdatSelectionKind LLVMGetComdatSelectionKind(LLVMComdatRef C); /* * Set the conflict resolution selection kind for the Comdat. * * @see llvm::Comdat::setSelectionKind() */ void LLVMSetComdatSelectionKind(LLVMComdatRef C, LLVMComdatSelectionKind Kind); LLVM_C_EXTERN_C_END #endif