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//===- llvm/Support/FloatingPointMode.h -------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Utilities for dealing with flags related to floating point mode controls. // //===----------------------------------------------------------------------===/ #ifndef LLVM_FLOATINGPOINTMODE_H #define LLVM_FLOATINGPOINTMODE_H #include "llvm/ADT/StringSwitch.h" namespace llvm { /// Represent handled modes for denormal (aka subnormal) modes in the floating /// point environment. enum class DenormalMode { Invalid = -1, /// IEEE-754 denormal numbers preserved. IEEE, /// The sign of a flushed-to-zero number is preserved in the sign of 0 PreserveSign, /// Denormals are flushed to positive zero. PositiveZero }; /// Parse the expected names from the denormal-fp-math attribute. inline DenormalMode parseDenormalFPAttribute(StringRef Str) { // Assume ieee on unspecified attribute. return StringSwitch<DenormalMode>(Str) .Cases("", "ieee", DenormalMode::IEEE) .Case("preserve-sign", DenormalMode::PreserveSign) .Case("positive-zero", DenormalMode::PositiveZero) .Default(DenormalMode::Invalid); } /// Return the name used for the denormal handling mode used by the the /// expected names from the denormal-fp-math attribute. inline StringRef denormalModeName(DenormalMode Mode) { switch (Mode) { case DenormalMode::IEEE: return "ieee"; case DenormalMode::PreserveSign: return "preserve-sign"; case DenormalMode::PositiveZero: return "positive-zero"; default: return ""; } } } #endif // LLVM_FLOATINGPOINTMODE_H