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// Boost.Units - A C++ library for zero-overhead dimensional analysis and // unit/quantity manipulation and conversion // // Copyright (C) 2003-2008 Matthias Christian Schabel // Copyright (C) 2008 Steven Watanabe // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNITS_IS_QUANTITY_OF_SYSTEM_HPP #define BOOST_UNITS_IS_QUANTITY_OF_SYSTEM_HPP /// /// \file /// \brief Check that a type is a quantity in a specified system. /// #include <boost/mpl/bool.hpp> #include <boost/units/units_fwd.hpp> #include <boost/units/is_unit_of_system.hpp> namespace boost { namespace units { /// Check that a type is a quantity in a specified system. template<class T,class System> struct is_quantity_of_system : public mpl::false_ { }; template<class Unit,class Y,class System> struct is_quantity_of_system< quantity< Unit,Y>,System > : public is_unit_of_system<Unit, System> { }; } // namespace units } // namespace boost #endif // BOOST_UNITS_IS_QUANTITY_OF_SYSTEM_HPP