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// // detail/win_iocp_socket_accept_op.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_WIN_IOCP_SOCKET_ACCEPT_OP_HPP #define ASIO_DETAIL_WIN_IOCP_SOCKET_ACCEPT_OP_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #if defined(ASIO_HAS_IOCP) #include "asio/detail/bind_handler.hpp" #include "asio/detail/buffer_sequence_adapter.hpp" #include "asio/detail/fenced_block.hpp" #include "asio/detail/handler_alloc_helpers.hpp" #include "asio/detail/handler_invoke_helpers.hpp" #include "asio/detail/memory.hpp" #include "asio/detail/operation.hpp" #include "asio/detail/socket_ops.hpp" #include "asio/detail/win_iocp_socket_service_base.hpp" #include "asio/error.hpp" #include "asio/detail/push_options.hpp" namespace asio { namespace detail { template <typename Socket, typename Protocol, typename Handler> class win_iocp_socket_accept_op : public operation { public: ASIO_DEFINE_HANDLER_PTR(win_iocp_socket_accept_op); win_iocp_socket_accept_op(win_iocp_socket_service_base& socket_service, socket_type socket, Socket& peer, const Protocol& protocol, typename Protocol::endpoint* peer_endpoint, bool enable_connection_aborted, Handler& handler) : operation(&win_iocp_socket_accept_op::do_complete), socket_service_(socket_service), socket_(socket), peer_(peer), protocol_(protocol), peer_endpoint_(peer_endpoint), enable_connection_aborted_(enable_connection_aborted), handler_(ASIO_MOVE_CAST(Handler)(handler)) { handler_work<Handler>::start(handler_); } socket_holder& new_socket() { return new_socket_; } void* output_buffer() { return output_buffer_; } DWORD address_length() { return sizeof(sockaddr_storage_type) + 16; } static void do_complete(void* owner, operation* base, const asio::error_code& result_ec, std::size_t /*bytes_transferred*/) { asio::error_code ec(result_ec); // Take ownership of the operation object. win_iocp_socket_accept_op* o(static_cast<win_iocp_socket_accept_op*>(base)); ptr p = { asio::detail::addressof(o->handler_), o, o }; handler_work<Handler> w(o->handler_); if (owner) { typename Protocol::endpoint peer_endpoint; std::size_t addr_len = peer_endpoint.capacity(); socket_ops::complete_iocp_accept(o->socket_, o->output_buffer(), o->address_length(), peer_endpoint.data(), &addr_len, o->new_socket_.get(), ec); // Restart the accept operation if we got the connection_aborted error // and the enable_connection_aborted socket option is not set. if (ec == asio::error::connection_aborted && !o->enable_connection_aborted_) { o->reset(); o->socket_service_.restart_accept_op(o->socket_, o->new_socket_, o->protocol_.family(), o->protocol_.type(), o->protocol_.protocol(), o->output_buffer(), o->address_length(), o); p.v = p.p = 0; return; } // If the socket was successfully accepted, transfer ownership of the // socket to the peer object. if (!ec) { o->peer_.assign(o->protocol_, typename Socket::native_handle_type( o->new_socket_.get(), peer_endpoint), ec); if (!ec) o->new_socket_.release(); } // Pass endpoint back to caller. if (o->peer_endpoint_) *o->peer_endpoint_ = peer_endpoint; } ASIO_HANDLER_COMPLETION((*o)); // Make a copy of the handler so that the memory can be deallocated before // the upcall is made. Even if we're not about to make an upcall, a // sub-object of the handler may be the true owner of the memory associated // with the handler. Consequently, a local copy of the handler is required // to ensure that any owning sub-object remains valid until after we have // deallocated the memory here. detail::binder1<Handler, asio::error_code> handler(o->handler_, ec); p.h = asio::detail::addressof(handler.handler_); p.reset(); // Make the upcall if required. if (owner) { fenced_block b(fenced_block::half); ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_)); w.complete(handler, handler.handler_); ASIO_HANDLER_INVOCATION_END; } } private: win_iocp_socket_service_base& socket_service_; socket_type socket_; socket_holder new_socket_; Socket& peer_; Protocol protocol_; typename Protocol::endpoint* peer_endpoint_; unsigned char output_buffer_[(sizeof(sockaddr_storage_type) + 16) * 2]; bool enable_connection_aborted_; Handler handler_; }; #if defined(ASIO_HAS_MOVE) template <typename Protocol, typename Handler> class win_iocp_socket_move_accept_op : public operation { public: ASIO_DEFINE_HANDLER_PTR(win_iocp_socket_move_accept_op); win_iocp_socket_move_accept_op( win_iocp_socket_service_base& socket_service, socket_type socket, const Protocol& protocol, asio::io_context& peer_io_context, typename Protocol::endpoint* peer_endpoint, bool enable_connection_aborted, Handler& handler) : operation(&win_iocp_socket_move_accept_op::do_complete), socket_service_(socket_service), socket_(socket), peer_(peer_io_context), protocol_(protocol), peer_endpoint_(peer_endpoint), enable_connection_aborted_(enable_connection_aborted), handler_(ASIO_MOVE_CAST(Handler)(handler)) { handler_work<Handler>::start(handler_); } socket_holder& new_socket() { return new_socket_; } void* output_buffer() { return output_buffer_; } DWORD address_length() { return sizeof(sockaddr_storage_type) + 16; } static void do_complete(void* owner, operation* base, const asio::error_code& result_ec, std::size_t /*bytes_transferred*/) { asio::error_code ec(result_ec); // Take ownership of the operation object. win_iocp_socket_move_accept_op* o( static_cast<win_iocp_socket_move_accept_op*>(base)); ptr p = { asio::detail::addressof(o->handler_), o, o }; handler_work<Handler> w(o->handler_); if (owner) { typename Protocol::endpoint peer_endpoint; std::size_t addr_len = peer_endpoint.capacity(); socket_ops::complete_iocp_accept(o->socket_, o->output_buffer(), o->address_length(), peer_endpoint.data(), &addr_len, o->new_socket_.get(), ec); // Restart the accept operation if we got the connection_aborted error // and the enable_connection_aborted socket option is not set. if (ec == asio::error::connection_aborted && !o->enable_connection_aborted_) { o->reset(); o->socket_service_.restart_accept_op(o->socket_, o->new_socket_, o->protocol_.family(), o->protocol_.type(), o->protocol_.protocol(), o->output_buffer(), o->address_length(), o); p.v = p.p = 0; return; } // If the socket was successfully accepted, transfer ownership of the // socket to the peer object. if (!ec) { o->peer_.assign(o->protocol_, typename Protocol::socket::native_handle_type( o->new_socket_.get(), peer_endpoint), ec); if (!ec) o->new_socket_.release(); } // Pass endpoint back to caller. if (o->peer_endpoint_) *o->peer_endpoint_ = peer_endpoint; } ASIO_HANDLER_COMPLETION((*o)); // Make a copy of the handler so that the memory can be deallocated before // the upcall is made. Even if we're not about to make an upcall, a // sub-object of the handler may be the true owner of the memory associated // with the handler. Consequently, a local copy of the handler is required // to ensure that any owning sub-object remains valid until after we have // deallocated the memory here. detail::move_binder2<Handler, asio::error_code, typename Protocol::socket> handler(0, ASIO_MOVE_CAST(Handler)(o->handler_), ec, ASIO_MOVE_CAST(typename Protocol::socket)(o->peer_)); p.h = asio::detail::addressof(handler.handler_); p.reset(); // Make the upcall if required. if (owner) { fenced_block b(fenced_block::half); ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, "...")); w.complete(handler, handler.handler_); ASIO_HANDLER_INVOCATION_END; } } private: win_iocp_socket_service_base& socket_service_; socket_type socket_; socket_holder new_socket_; typename Protocol::socket peer_; Protocol protocol_; typename Protocol::endpoint* peer_endpoint_; unsigned char output_buffer_[(sizeof(sockaddr_storage_type) + 16) * 2]; bool enable_connection_aborted_; Handler handler_; }; #endif // defined(ASIO_HAS_MOVE) } // namespace detail } // namespace asio #include "asio/detail/pop_options.hpp" #endif // defined(ASIO_HAS_IOCP) #endif // ASIO_DETAIL_WIN_IOCP_SOCKET_ACCEPT_OP_HPP