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#ifndef MS_UDP_SOCKET_HPP #define MS_UDP_SOCKET_HPP #include "common.hpp" #include <uv.h> #include <string> class UdpSocket { protected: using onSendCallback = const std::function<void(bool sent)>; public: /* Struct for the data field of uv_req_t when sending a datagram. */ struct UvSendData { explicit UvSendData(size_t storeSize) { this->store = new uint8_t[storeSize]; } // Disable copy constructor because of the dynamically allocated data (store). UvSendData(const UvSendData&) = delete; ~UvSendData() { delete[] this->store; delete this->cb; } uv_udp_send_t req; uint8_t* store{ nullptr }; UdpSocket::onSendCallback* cb{ nullptr }; }; public: /** * uvHandle must be an already initialized and binded uv_udp_t pointer. */ explicit UdpSocket(uv_udp_t* uvHandle); UdpSocket& operator=(const UdpSocket&) = delete; UdpSocket(const UdpSocket&) = delete; virtual ~UdpSocket(); public: void Close(); virtual void Dump() const; void Send(const uint8_t* data, size_t len, const struct sockaddr* addr, UdpSocket::onSendCallback* cb); const struct sockaddr* GetLocalAddress() const { return reinterpret_cast<const struct sockaddr*>(&this->localAddr); } int GetLocalFamily() const { return reinterpret_cast<const struct sockaddr*>(&this->localAddr)->sa_family; } const std::string& GetLocalIp() const { return this->localIp; } uint16_t GetLocalPort() const { return this->localPort; } size_t GetRecvBytes() const { return this->recvBytes; } size_t GetSentBytes() const { return this->sentBytes; } private: bool SetLocalAddress(); /* Callbacks fired by UV events. */ public: void OnUvRecvAlloc(size_t suggestedSize, uv_buf_t* buf); void OnUvRecv(ssize_t nread, const uv_buf_t* buf, const struct sockaddr* addr, unsigned int flags); void OnUvSend(int status, UdpSocket::onSendCallback* cb); /* Pure virtual methods that must be implemented by the subclass. */ protected: virtual void UserOnUdpDatagramReceived( const uint8_t* data, size_t len, const struct sockaddr* addr) = 0; protected: struct sockaddr_storage localAddr; std::string localIp; uint16_t localPort{ 0u }; private: // Allocated by this (may be passed by argument). uv_udp_t* uvHandle{ nullptr }; // Others. bool closed{ false }; size_t recvBytes{ 0u }; size_t sentBytes{ 0u }; }; #endif