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//===- MIParser.h - Machine Instructions Parser -----------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file declares the function that parses the machine instructions. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_CODEGEN_MIRPARSER_MIPARSER_H #define LLVM_LIB_CODEGEN_MIRPARSER_MIPARSER_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/StringMap.h" #include "llvm/CodeGen/MachineMemOperand.h" #include "llvm/Support/Allocator.h" namespace llvm { class MachineBasicBlock; class MachineFunction; class MDNode; class RegisterBank; struct SlotMapping; class SMDiagnostic; class SourceMgr; class StringRef; class TargetRegisterClass; class TargetSubtargetInfo; struct VRegInfo { enum uint8_t { UNKNOWN, NORMAL, GENERIC, REGBANK } Kind = UNKNOWN; bool Explicit = false; ///< VReg was explicitly specified in the .mir file. union { const TargetRegisterClass *RC; const RegisterBank *RegBank; } D; unsigned VReg; unsigned PreferredReg = 0; }; using Name2RegClassMap = StringMap<const TargetRegisterClass *>; using Name2RegBankMap = StringMap<const RegisterBank *>; struct PerTargetMIParsingState { private: const TargetSubtargetInfo &Subtarget; /// Maps from instruction names to op codes. StringMap<unsigned> Names2InstrOpCodes; /// Maps from register names to registers. StringMap<unsigned> Names2Regs; /// Maps from register mask names to register masks. StringMap<const uint32_t *> Names2RegMasks; /// Maps from subregister names to subregister indices. StringMap<unsigned> Names2SubRegIndices; /// Maps from target index names to target indices. StringMap<int> Names2TargetIndices; /// Maps from direct target flag names to the direct target flag values. StringMap<unsigned> Names2DirectTargetFlags; /// Maps from direct target flag names to the bitmask target flag values. StringMap<unsigned> Names2BitmaskTargetFlags; /// Maps from MMO target flag names to MMO target flag values. StringMap<MachineMemOperand::Flags> Names2MMOTargetFlags; /// Maps from register class names to register classes. Name2RegClassMap Names2RegClasses; /// Maps from register bank names to register banks. Name2RegBankMap Names2RegBanks; void initNames2InstrOpCodes(); void initNames2Regs(); void initNames2RegMasks(); void initNames2SubRegIndices(); void initNames2TargetIndices(); void initNames2DirectTargetFlags(); void initNames2BitmaskTargetFlags(); void initNames2MMOTargetFlags(); void initNames2RegClasses(); void initNames2RegBanks(); public: /// Try to convert an instruction name to an opcode. Return true if the /// instruction name is invalid. bool parseInstrName(StringRef InstrName, unsigned &OpCode); /// Try to convert a register name to a register number. Return true if the /// register name is invalid. bool getRegisterByName(StringRef RegName, unsigned &Reg); /// Check if the given identifier is a name of a register mask. /// /// Return null if the identifier isn't a register mask. const uint32_t *getRegMask(StringRef Identifier); /// Check if the given identifier is a name of a subregister index. /// /// Return 0 if the name isn't a subregister index class. unsigned getSubRegIndex(StringRef Name); /// Try to convert a name of target index to the corresponding target index. /// /// Return true if the name isn't a name of a target index. bool getTargetIndex(StringRef Name, int &Index); /// Try to convert a name of a direct target flag to the corresponding /// target flag. /// /// Return true if the name isn't a name of a direct flag. bool getDirectTargetFlag(StringRef Name, unsigned &Flag); /// Try to convert a name of a bitmask target flag to the corresponding /// target flag. /// /// Return true if the name isn't a name of a bitmask target flag. bool getBitmaskTargetFlag(StringRef Name, unsigned &Flag); /// Try to convert a name of a MachineMemOperand target flag to the /// corresponding target flag. /// /// Return true if the name isn't a name of a target MMO flag. bool getMMOTargetFlag(StringRef Name, MachineMemOperand::Flags &Flag); /// Check if the given identifier is a name of a register class. /// /// Return null if the name isn't a register class. const TargetRegisterClass *getRegClass(StringRef Name); /// Check if the given identifier is a name of a register bank. /// /// Return null if the name isn't a register bank. const RegisterBank *getRegBank(StringRef Name); PerTargetMIParsingState(const TargetSubtargetInfo &STI) : Subtarget(STI) { initNames2RegClasses(); initNames2RegBanks(); } ~PerTargetMIParsingState() = default; void setTarget(const TargetSubtargetInfo &NewSubtarget); }; struct PerFunctionMIParsingState { BumpPtrAllocator Allocator; MachineFunction &MF; SourceMgr *SM; const SlotMapping &IRSlots; PerTargetMIParsingState &Target; DenseMap<unsigned, MachineBasicBlock *> MBBSlots; DenseMap<unsigned, VRegInfo *> VRegInfos; StringMap<VRegInfo *> VRegInfosNamed; DenseMap<unsigned, int> FixedStackObjectSlots; DenseMap<unsigned, int> StackObjectSlots; DenseMap<unsigned, unsigned> ConstantPoolSlots; DenseMap<unsigned, unsigned> JumpTableSlots; /// Maps from slot numbers to function's unnamed values. DenseMap<unsigned, const Value *> Slots2Values; PerFunctionMIParsingState(MachineFunction &MF, SourceMgr &SM, const SlotMapping &IRSlots, PerTargetMIParsingState &Target); VRegInfo &getVRegInfo(unsigned Num); VRegInfo &getVRegInfoNamed(StringRef RegName); const Value *getIRValue(unsigned Slot); }; /// Parse the machine basic block definitions, and skip the machine /// instructions. /// /// This function runs the first parsing pass on the machine function's body. /// It parses only the machine basic block definitions and creates the machine /// basic blocks in the given machine function. /// /// The machine instructions aren't parsed during the first pass because all /// the machine basic blocks aren't defined yet - this makes it impossible to /// resolve the machine basic block references. /// /// Return true if an error occurred. bool parseMachineBasicBlockDefinitions(PerFunctionMIParsingState &PFS, StringRef Src, SMDiagnostic &Error); /// Parse the machine instructions. /// /// This function runs the second parsing pass on the machine function's body. /// It skips the machine basic block definitions and parses only the machine /// instructions and basic block attributes like liveins and successors. /// /// The second parsing pass assumes that the first parsing pass already ran /// on the given source string. /// /// Return true if an error occurred. bool parseMachineInstructions(PerFunctionMIParsingState &PFS, StringRef Src, SMDiagnostic &Error); bool parseMBBReference(PerFunctionMIParsingState &PFS, MachineBasicBlock *&MBB, StringRef Src, SMDiagnostic &Error); bool parseRegisterReference(PerFunctionMIParsingState &PFS, unsigned &Reg, StringRef Src, SMDiagnostic &Error); bool parseNamedRegisterReference(PerFunctionMIParsingState &PFS, unsigned &Reg, StringRef Src, SMDiagnostic &Error); bool parseVirtualRegisterReference(PerFunctionMIParsingState &PFS, VRegInfo *&Info, StringRef Src, SMDiagnostic &Error); bool parseStackObjectReference(PerFunctionMIParsingState &PFS, int &FI, StringRef Src, SMDiagnostic &Error); bool parseMDNode(PerFunctionMIParsingState &PFS, MDNode *&Node, StringRef Src, SMDiagnostic &Error); } // end namespace llvm #endif // LLVM_LIB_CODEGEN_MIRPARSER_MIPARSER_H