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<?xml version="1.0"?> <!DOCTYPE gsdoc PUBLIC "-//GNUstep//DTD gsdoc 1.0.4//EN" "http://www.gnustep.org/gsdoc-1_0_4.dtd"> <gsdoc base="NSOpenGLView" up="Gui"> <head> <title>NSOpenGLView.m</title> <author name="Frederic De Jaeger"> </author> <abstract>Context for openGL drawing</abstract> <copy>2002 Free Software Foundation, Inc.</copy> </head> <body> <front><contents /></front> <chapter> <heading> Software documentation for the NSOpenGLView class </heading> <class name="NSOpenGLView" super="NSView" ovadd="1.0.0"> <declared>AppKit/NSOpenGLView.h</declared> <desc> <em>Description forthcoming.</em> </desc> <ivariable type="NSOpenGLContext*" name="glcontext" validity="protected" ovadd="1.0.0"> <desc> <em>Description forthcoming.</em> </desc> </ivariable> <ivariable type="NSOpenGLPixelFormat*" name="pixel_format" validity="protected" ovadd="1.0.0"> <desc> <em>Description forthcoming.</em> </desc> </ivariable> <ivariable type="BOOL" name="prepared" validity="protected" ovadd="1.0.0"> <desc> <em>Description forthcoming.</em> </desc> </ivariable> <method type="NSOpenGLPixelFormat*" factory="yes" ovadd="1.0.0"> <sel>defaultPixelFormat</sel> <desc> return a standard NSOpenGLPixelFormat you can pass to the initWithFrame: pixelFormat: method </desc> </method> <method type="void" ovadd="1.0.0"> <sel>clearGLContext</sel> <desc> detach from the current context. You should call it before releasing this object. </desc> </method> <method type="id" ovadd="1.0.0"> <sel>initWithFrame:</sel> <arg type="NSRect">frameRect</arg> <sel>pixelFormat:</sel> <arg type="NSOpenGLPixelFormat*">format</arg> <desc> default initializer. Can be passed [NSOpenGLView defaultPixelFormat] as second argument </desc> </method> <method type="NSOpenGLContext*" ovadd="1.0.0"> <sel>openGLContext</sel> <desc> return the current gl context associated with this view </desc> </method> <method type="NSOpenGLPixelFormat*" ovadd="1.0.0"> <sel>pixelFormat</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="10.3.0"> <sel>prepareOpenGL</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>reshape</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setOpenGLContext:</sel> <arg type="NSOpenGLContext*">context</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setPixelFormat:</sel> <arg type="NSOpenGLPixelFormat*">pixelFormat</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>update</sel> <desc> <em>Description forthcoming.</em> </desc> </method> </class> </chapter> </body> </gsdoc>