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<?xml version="1.0"?> <!DOCTYPE gsdoc PUBLIC "-//GNUstep//DTD gsdoc 1.0.4//EN" "http://www.gnustep.org/gsdoc-1_0_4.dtd"> <gsdoc base="NSMenu" up="Gui"> <head> <title>NSMenu</title> <author name="Fred Kiefer"> <email address="FredKiefer@gmx.de"> FredKiefer@gmx.de </email> </author> <author name="David Lazaro Saz"> <email address="khelekir@encomix.es"> khelekir@encomix.es </email> </author> <author name="Michael Hanni"> <email address="mhanni@sprintmail.com"> mhanni@sprintmail.com </email> </author> <author name="Felipe A. Rodriguez"> <email address="far@ix.netcom.com"> far@ix.netcom.com </email> </author> <author name="Ovidiu Predescu"> <email address="ovidiu@net-community.com"> ovidiu@net-community.com </email> </author> <copy>1999,2016 Free Software Foundation, Inc.</copy> </head> <body> <front><contents /></front> <chapter> <heading> Software documentation for the NSMenu class </heading> <class name="NSMenu" super="NSObject" ovadd="1.0.0"> <declared>AppKit/NSMenu.h</declared> <conform>NSCoding</conform> <conform>NSCopying</conform> <desc> <p> Menus provide the user with a list of actions and/or submenus. Submenus themselves are full fledged menus and so a heirarchical structure of appears. </p> <p> Every application has one special menu, the so called Application menu. This menu is always visible on the screen when the application is active. This menu normally contains items like, <em>info</em>, <em>services</em>, <em>print</em>, <em>hide</em> and <em>quit</em>. </p> <p> After the <em>info</em> item normally some submenus follow containing the application specific actions. </p> <p> On GNUstep the content of the menu is stacked vertically as oppossed to the Windows and Mac world, where they are stacked horizontally. Also because the menus are not part of any normal window they can be dragged around opened and closed independend of the application windows. </p> <p> This can lead to a few menus being open simultanuously. The collection of open menus is remembered, when the program is started again, all the torn off menus aka detached menus, are displayed at their last known position. </p> <p> The menu behaviour is richer than in most other environments and bear some explanation. This explanation is aimed at users of Menus but more so at the developer of custom menus. </p> <deflist> <term>Application menu</term> <desc> There alwasy at least one menu present and visible while the application is active. This is the application menu. This window can never be closed. </desc> <term>Attached menu</term> <desc> Normally when you click in a menu on a submenu item, the submenu is shown directly next to the menu you click in. The submenu is now called an <em>attached</em> menu. It is attached to the menu that was clicked in. </desc> <term>Detached menu</term> <desc> A menu is detached when it is not attached to its parent menu. A menu can become detached when the user drags a submenu away from its parents. A detached window contains in its title a close button. </desc> <term>Transient menu</term> <desc> A transient menu is a menu that dissappears as soon as the user stops interacting with the menus. Typically a transient menu is created when a right mouse click appears in an application window. The right mouse click will bring up the Application menu at the place the user clicks. While keeping the mouse button down the user can select items by moving around. When releasing the button, all transient menus will be removed from the screen and the action will be executed. <p> It is important to note that it is impossible to click in transient menus. </p> </desc> <term>Attached transient menu</term> <desc> This is a menu that is attached and transient at the same time. </desc> </deflist> A single NSMenu instance can be displayed zero or one times when the user is not interaction with the menus. When the user is interaction with the menus it can occur that the same NSMenu is displayed in two locations at the same time. This is only possible when one of the displayed instances is a transient menu. <br /> To understand how the diffent kind of menus are created lets look at some user actions: <list> <item> The user clicks on an item which is not a submenu. <br /> The item is highlighted until the action corresponding with the item is completed. More precisely, the application highlights the menu item, performs the action, and unhighlights the item. </item> <item> The user clicks on a submenu item which is not highlighted already <br /> If the submenu is not a detached menu, the submenu will become an attached menu to the menu that is clicked in. The item that is clicked in will become highlighted and stays highlighted. <p> If the submenu is a detached menu, the transient version of the submenu will be shown </p> </item> <item> The user clicks on a submenu item which is highlighted <br /> This means that the submenu is an attached submenu for this menu. After clicking the submenu item will no be no longer highlighted and the submenu will be removed from the screen. </item> <item> The user drags over a menu item <br /> The item will be highlighted, if the item is a submenu item, the submenu will be shown as an attached submenu. This can be transient, or non transient. </item> </list> <br /> <strong>Customizing the look of Menus</strong> <br /> There are basically three ways of customizing the look of NSMenu <enum> <item> Using custom NSMenuItemCell's. This you should do when you want to influence the look of the items displayed in the menu. </item> <item> Using custom NSMenuView. This is the class to modify if you want to change the way the menu is layout on the screen. So if you want to stack the menu items horizontally, you should change this class. This should be rarely needed. </item> <item> Reimplement NSMenu. This you should not do. But, if you implement everything yourself you can achieve anything. </item> </enum> <br /> <strong> Information for implementing custom NSMenuView class </strong> <br /> When implementing a custom NSMenuView class it is important to keep the following information in mind. <list> <item> The menus (or the menu items) form a tree. Navigating through this tree is done with the methods <ref type="method" id="-supermenu" class="NSMenu"> [NSMenu -supermenu] </ref> , which returns the parent menu of the receiver, and with <ref type="method" id="-itemAtIndex:" class="NSMenu"> [NSMenu -itemAtIndex:] </ref> which returns a NSMenuItem on which we can call <ref type="method" id="-submenu" class="(NSMenuItem)"> [<NSMenuItem>-submenu] </ref> for a child menu. </item> <item> The menus as displayed on the screen do NOT form a tree. This because detached and transient menus lead to duplicate menus on the screen. </item> </list> The displayed menus on the screen have the following structure: <enum> <item> The ordered graph of displayed menus (note, NOT the set of NSMenus) form a collection of line graphs. </item> <item> The attached menus are precisely the non root vertices in this graph. </item> <item> An attached menu of a transient menu is itself a transient menu. </item> <item> The collection of transient menus form connect subgraph of the menu graph. </item> </enum> </desc> <ivariable type="NSMenu*" name="_attachedMenu" validity="protected" ovadd="1.0.0"> <desc> <em>Warning</em> the underscore at the start of the name of this instance variable indicates that, even though it is not technically <em>private</em>, it is intended for internal use within the package, and you should not use the variable in other code. </desc> </ivariable> <ivariable type="id" name="_delegate" validity="protected" ovadd="1.0.0"> <desc> <em>Warning</em> the underscore at the start of the name of this instance variable indicates that, even though it is not technically <em>private</em>, it is intended for internal use within the package, and you should not use the variable in other code. </desc> </ivariable> <ivariable type="NSMutableArray*" name="_items" validity="protected" ovadd="1.0.0"> <desc> <em>Warning</em> the underscore at the start of the name of this instance variable indicates that, even though it is not technically <em>private</em>, it is intended for internal use within the package, and you should not use the variable in other code. </desc> </ivariable> <ivariable type="NSMutableArray*" name="_notifications" validity="protected" ovadd="1.0.0"> <desc> <em>Warning</em> the underscore at the start of the name of this instance variable indicates that, even though it is not technically <em>private</em>, it is intended for internal use within the package, and you should not use the variable in other code. </desc> </ivariable> <ivariable type="NSPopUpButtonCell*" name="_popUpButtonCell" validity="protected" ovadd="1.0.0"> <desc> <em>Warning</em> the underscore at the start of the name of this instance variable indicates that, even though it is not technically <em>private</em>, it is intended for internal use within the package, and you should not use the variable in other code. </desc> </ivariable> <ivariable type="NSMenu*" name="_superMenu" validity="protected" ovadd="1.0.0"> <desc> <em>Warning</em> the underscore at the start of the name of this instance variable indicates that, even though it is not technically <em>private</em>, it is intended for internal use within the package, and you should not use the variable in other code. </desc> </ivariable> <ivariable type="NSString*" name="_title" validity="protected" ovadd="1.0.0"> <desc> <em>Warning</em> the underscore at the start of the name of this instance variable indicates that, even though it is not technically <em>private</em>, it is intended for internal use within the package, and you should not use the variable in other code. </desc> </ivariable> <ivariable type="NSView<NSMenuView>*" name="_view" validity="protected" ovadd="1.0.0"> <desc> <em>Warning</em> the underscore at the start of the name of this instance variable indicates that, even though it is not technically <em>private</em>, it is intended for internal use within the package, and you should not use the variable in other code. </desc> </ivariable> <ivariable type="struct GSMenuFlags" name="struct GSMenuFlags" validity="protected" ovadd="1.0.0"> <desc> <em>Description forthcoming.</em> </desc> </ivariable> <method type="BOOL" factory="yes" ovadd="10.2.0"> <sel>menuBarVisible</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="NSZone*" factory="yes" ovadd="1.0.0"> <sel>menuZone</sel> <desc> Returns the memory allocation zone used to create instances of this class. </desc> </method> <method type="void" factory="yes" ovadd="1.0.0"> <sel>popUpContextMenu:</sel> <arg type="NSMenu*">menu</arg> <sel>withEvent:</sel> <arg type="NSEvent*">event</arg> <sel>forView:</sel> <arg type="NSView*">view</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" factory="yes" ovadd="10.3.0"> <sel>popUpContextMenu:</sel> <arg type="NSMenu*">menu</arg> <sel>withEvent:</sel> <arg type="NSEvent*">event</arg> <sel>forView:</sel> <arg type="NSView*">view</arg> <sel>withFont:</sel> <arg type="NSFont*">font</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" factory="yes" ovadd="10.2.0"> <sel>setMenuBarVisible:</sel> <arg type="BOOL">flag</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" factory="yes" ovadd="1.0.0"> <sel>setMenuZone:</sel> <arg type="NSZone*">zone</arg> <desc> Specifies the memory allocation <var>zone</var> used to create instances of this class. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>addItem:</sel> <arg type="id<NSMenuItem>">newItem</arg> <desc> Add <var>newItem</var> to the menu. </desc> </method> <method type="id<NSMenuItem>" ovadd="1.0.0"> <sel>addItemWithTitle:</sel> <arg type="NSString*">aString</arg> <sel>action:</sel> <arg type="SEL">aSelector</arg> <sel>keyEquivalent:</sel> <arg type="NSString*">keyEquiv</arg> <desc> Prefered method for inserting a menu item. This method calls [NSMenu-insertItemWithTitle:-action:-keyEquivalent:-atIndex:] <deflist><term><var>aString</var></term> <desc>The title of the specific menu item.</desc> <term><var>aSelector</var></term> <desc>The action taken by selecting this menu item, or NULL.</desc> <term><var>keyEquiv</var></term> <desc>The shortcut key for this menu item. If none is needed, specify and empty NSString, ie: @"".</desc></deflist> <p> See Also: -insertItemWithTitle:-action:-keyEquivalent:-atIndex </p> </desc> </method> <method type="NSMenu*" ovadd="1.0.0"> <sel>attachedMenu</sel> <desc> Returns the menu that is attached to this menu. <p> If two instances of this menu are visible, return the attached window of the transient version of this menu. </p> <p> If no menu is attached return <code>nil</code>. </p> </desc> </method> <method type="BOOL" ovadd="1.0.0"> <sel>autoenablesItems</sel> <desc> Returns <code>YES</code> if item does autoenable (default value) and <code>NO</code> otherwise. <p> See Also: </p> <list> <item> <ref type="method" id="-setAutoenablesItems:"> -setAutoenablesItems: </ref> </item> </list> </desc> </method> <method type="id" ovadd="0.0.0" ovrem="10.1.0"> <sel>contextMenuRepresentation</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="id" ovadd="10.3.0"> <sel>delegate</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>helpRequested:</sel> <arg type="NSEvent*">event</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="NSInteger" ovadd="1.0.0"> <sel>indexOfItem:</sel> <arg type="id<NSMenuItem>">anObject</arg> <desc> Returns the index of item <var>anObject</var>. </desc> </method> <method type="NSInteger" ovadd="1.0.0"> <sel>indexOfItemWithRepresentedObject:</sel> <arg type="id">anObject</arg> <desc> Returns the index of an item with the represented object <var>anObject</var>. </desc> </method> <method type="NSInteger" ovadd="1.0.0"> <sel>indexOfItemWithSubmenu:</sel> <arg type="NSMenu*">anObject</arg> <desc> Returns the index of an item with the submenu <var>anObject</var>. </desc> </method> <method type="NSInteger" ovadd="1.0.0"> <sel>indexOfItemWithTag:</sel> <arg type="NSInteger">aTag</arg> <desc> Returns the index of an item with the tag <var>aTag</var>. </desc> </method> <method type="NSInteger" ovadd="1.0.0"> <sel>indexOfItemWithTarget:</sel> <arg type="id">anObject</arg> <sel>andAction:</sel> <arg type="SEL">actionSelector</arg> <desc> Returns the index of an item with the target <var>anObject</var> and the <var>actionSelector</var> . </desc> </method> <method type="NSInteger" ovadd="1.0.0"> <sel>indexOfItemWithTitle:</sel> <arg type="NSString*">aTitle</arg> <desc> Returns the index of an item with the title <var>aTitle</var>. </desc> </method> <method type="id" init="yes" ovadd="1.0.0"> <sel>initWithTitle:</sel> <arg type="NSString*">aTitle</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>insertItem:</sel> <arg type="id<NSMenuItem>">newItem</arg> <sel>atIndex:</sel> <arg type="NSInteger">index</arg> <desc> Insert <var>newItem</var> at position <var>index</var>. </desc> </method> <method type="id<NSMenuItem>" ovadd="1.0.0"> <sel>insertItemWithTitle:</sel> <arg type="NSString*">aString</arg> <sel>action:</sel> <arg type="SEL">aSelector</arg> <sel>keyEquivalent:</sel> <arg type="NSString*">charCode</arg> <sel>atIndex:</sel> <arg type="NSInteger">index</arg> <desc> Inserts a new menu item at position <var>index</var>. <p> See Also: </p> <list> <item> -addItemWithTitle:-action:-keyEquivalent-atIndex: </item> </list> </desc> </method> <method type="BOOL" ovadd="1.0.0"> <sel>isAttached</sel> <desc> Returns if this menu is attached to its supermenu, return <code>nil</code> if it does not have a parent menu. <p> If two instances of this menu are visible, return the outcome of the check for the transient version of the menu. </p> Look for the semantics in the header. Note that this implementation works because there are... cases: <enum> <item> This menu is transient, its supermenu is also transient. In this case we just do the check between the transient windows and everything is fine </item> <item> The menu is transient, its supermenu is not transient. This can go WRONG </item> </enum> </desc> </method> <method type="BOOL" ovadd="1.0.0"> <sel>isTornOff</sel> <desc> If there are two instances of this menu visible, return <code>NO</code>. Otherwise, return <code>YES</code> if we are a detached menu and visible. </desc> </method> <method type="NSArray*" ovadd="1.0.0"> <sel>itemArray</sel> <desc> Returns an array containing all menu items in this menu. </desc> </method> <method type="NSMenuItem*" ovadd="1.0.0"> <sel>itemAtIndex:</sel> <arg type="NSInteger">index</arg> <desc> Returns an item located at <var>index</var>. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>itemChanged:</sel> <arg type="id<NSMenuItem>">anObject</arg> <desc> Informs the menu that the specified item has changed. </desc> </method> <method type="id<NSMenuItem>" ovadd="1.0.0"> <sel>itemWithTag:</sel> <arg type="NSInteger">aTag</arg> <desc> Retuns an item referenced by <var>aTag</var>. <p> See Also: </p> <list> <item> <ref type="method" id="-indexOfItemWithTag:"> -indexOfItemWithTag: </ref> </item> <item> <ref type="method" id="-tag" class="(NSMenuItem)"> [<NSMenuItem>-tag] </ref> </item> </list> </desc> </method> <method type="id<NSMenuItem>" ovadd="1.0.0"> <sel>itemWithTitle:</sel> <arg type="NSString*">aString</arg> <desc> Returns an item with <var>aString</var> as its title. </desc> </method> <method type="NSPoint" ovadd="1.0.0"> <sel>locationForSubmenu:</sel> <arg type="NSMenu*">aSubmenu</arg> <desc> Returns the position where submenu will be displayed when it will be displayed as an attached menu of this menu. The result is undefined when <var>aSubmenu</var> is not actually a submenu of this menu. </desc> </method> <method type="float" ovadd="10.4.0"> <sel>menuBarHeight</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="BOOL" ovadd="1.0.0"> <sel>menuChangedMessagesEnabled</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="id" ovadd="1.0.0"> <sel>menuRepresentation</sel> <desc> Return the NSView that is used for drawing the menu. It is the view set with <ref type="method" id="-setMenuRepresentation:" class="NSMenu">[NSMenu -setMenuRepresentation:]</ref> and therefore it should be safe to assume it is an NSView implementing the NSMenuView protocol. </desc> </method> <method type="NSInteger" ovadd="1.0.0"> <sel>numberOfItems</sel> <desc> Returns the numbers of items on the menu </desc> </method> <method type="void" ovadd="1.0.0"> <sel>performActionForItemAtIndex:</sel> <arg type="NSInteger">index</arg> <desc> Simulates a mouse click on item located at <var>index</var>. <p> See Also: </p> <list> <item> <ref type="method" id="-indexOfItem:"> -indexOfItem: </ref> </item> <item> <ref type="method" id="-indexOfItemWithTitle:"> -indexOfItemWithTitle: </ref> </item> </list> </desc> </method> <method type="BOOL" ovadd="1.0.0"> <sel>performKeyEquivalent:</sel> <arg type="NSEvent*">theEvent</arg> <desc> Looks for a menu item that responds to <var>theEvent</var> on the receiver. If the receiver is a submenu, the method is performed on it. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>removeItem:</sel> <arg type="id<NSMenuItem>">anItem</arg> <desc> Calls <ref type="method" id="-removeItemAtIndex:"> -removeItemAtIndex: </ref> for <var>anItem</var>. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>removeItemAtIndex:</sel> <arg type="NSInteger">index</arg> <desc> Removes item at position <var>index</var>. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setAutoenablesItems:</sel> <arg type="BOOL">flag</arg> <desc> Sets if a menu does autoenable. </desc> </method> <method type="void" ovadd="0.0.0" ovrem="10.1.0"> <sel>setContextMenuRepresentation:</sel> <arg type="id">representation</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="10.3.0"> <sel>setDelegate:</sel> <arg type="id">delegate</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setMenuChangedMessagesEnabled:</sel> <arg type="BOOL">flag</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setMenuRepresentation:</sel> <arg type="id">menuRep</arg> <desc> Set the View that should be used to display the menu. <p> The default is NSMenuView, but a user can supply its own NSView object as <strong>long</strong> as it </p> <list> <item>Inherits from NSView</item> <item>Implements NSMenuView protocol</item> </list> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setSubmenu:</sel> <arg type="NSMenu*">aMenu</arg> <sel>forItem:</sel> <arg type="id<NSMenuItem>">anItem</arg> <desc> Set a submenu of a menu. <deflist> <term><var>aMenu</var></term> <desc>The submenu to be inserted.</desc> <term><var>anItem</var></term> <desc>Item to be turned into a submenu.</desc> </deflist> <p> See Also: </p> <list> <item> <ref type="method" id="-setSubmenu:" class="(NSMenuItem)">[<NSMenuItem>-setSubmenu:]</ref> </item> </list> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setSupermenu:</sel> <arg type="NSMenu*">supermenu</arg> <desc> Set the <var>supermenu</var> of this menu. TODO: add explanation if this will change remove this menu from the old <var>supermenu</var> or if it does not. </desc> </method> <method type="void" ovadd="0.0.0" ovrem="10.1.0"> <sel>setTearOffMenuRepresentation:</sel> <arg type="id">representation</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setTitle:</sel> <arg type="NSString*">aTitle</arg> <desc> Change the title of the menu. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>sizeToFit</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>submenuAction:</sel> <arg type="id">sender</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="NSMenu*" ovadd="1.0.0"> <sel>supermenu</sel> <desc> Returns the supermenu of this menu. Return <code>nil</code> if this is the application menu. </desc> </method> <method type="id" ovadd="0.0.0" ovrem="10.1.0"> <sel>tearOffMenuRepresentation</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="NSString*" ovadd="1.0.0"> <sel>title</sel> <desc> Returns the current title. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>update</sel> <desc> <em>Description forthcoming.</em> </desc> </method> </class> </chapter> <chapter> <heading> Software documentation for the NSMenu(GNUstepExtra) category </heading> <category name="GNUstepExtra" class="NSMenu" ovadd="0.0.0" ovrem="0.0.0"> <declared>AppKit/NSMenu.h</declared> <desc> This interface exist contains methods that are meant for the NSMenuView. If you write your own implementation of the NSMenuView interface you can use these methods to popup other menus or close them. </desc> <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0"> <sel>_ownedByPopUp</sel> <desc> <em>Warning</em> the underscore at the start of the name of this method indicates that it is private, for internal use only, and you should not use the method in your code. </desc> </method> <method type="NSPopUpButtonCell*" ovadd="0.0.0" ovrem="0.0.0"> <sel>_owningPopUp</sel> <desc> <em>Warning</em> the underscore at the start of the name of this method indicates that it is private, for internal use only, and you should not use the method in your code. </desc> </method> <method type="void" ovadd="0.0.0" ovrem="0.0.0"> <sel>_setOwnedByPopUp:</sel> <arg type="NSPopUpButtonCell*">popUp</arg> <desc> <em>Warning</em> the underscore at the start of the name of this method indicates that it is private, for internal use only, and you should not use the method in your code. </desc> </method> <method type="void" ovadd="0.0.0" ovrem="0.0.0"> <sel>close</sel> <desc> Remove the window from the screen. This method can/should be used by the menurepresentation to remove a submenu from the screen. </desc> </method> <method type="void" ovadd="0.0.0" ovrem="0.0.0"> <sel>closeTransient</sel> <desc> Remove the transient version of the window from the screen. This method is used by NSMenuView implementations that need to open/close transient menus. </desc> </method> <method type="void" ovadd="0.0.0" ovrem="0.0.0"> <sel>display</sel> <desc> Show menu on the screen. This method can/should be used by the menurepresentation to display a submenu on the screen. </desc> </method> <method type="void" ovadd="0.0.0" ovrem="0.0.0"> <sel>displayTransient</sel> <desc> Display the transient version of the menu. </desc> </method> <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0"> <sel>isPartlyOffScreen</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0"> <sel>isTransient</sel> <desc> Returns <code>YES</code> if there is a transient version of this menu displayed on the screen. </desc> </method> <method type="void" ovadd="0.0.0" ovrem="0.0.0"> <sel>nestedSetFrameOrigin:</sel> <arg type="NSPoint">aPoint</arg> <desc> Set the frame origin of the receiver to <var>aPoint</var>. If a submenu of the receiver is attached. The frame origin of the submenu is set appropriately. </desc> </method> <method type="void" ovadd="0.0.0" ovrem="0.0.0"> <sel>setMain:</sel> <arg type="BOOL">isMain</arg> <desc> Flag this menu to be the main menu of the application, when <var>isMain</var> is <code>YES</code>. Flag it as no longer being the main menu when <code>NO</code> is handed in. <p> This method also checks the user defaults to determine how the menu is to be displayed (eg vertical or horizontal) and can therefore be used to change window geometry. </p> </desc> </method> <method type="void" ovadd="0.0.0" ovrem="0.0.0"> <sel>setTornOff:</sel> <arg type="BOOL">flag</arg> <desc> When the <var>flag</var> is <code>YES</code> this method will detach the receiver from its parent and update the menurepresentation so it will display a close button if appropriate. <p> If the <var>flag</var> is <code>NO</code> this method will update the menurepresentation so it will be able to remove the close button if needed. Note that it will not reattach to its parent menu. </p> </desc> </method> <method type="void" ovadd="0.0.0" ovrem="0.0.0"> <sel>shiftOnScreen</sel> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="NSWindow*" ovadd="0.0.0" ovrem="0.0.0"> <sel>window</sel> <desc> Returns the window in which this menu is displayed. If there is a transient version it will return the window in which the transient version is displayed. If the Menu is not displayed at all the result is meaningless. </desc> </method> </category> </chapter> <chapter> <heading> Software documentation for the NSObject(NSMenuActionResponder) informal protocol </heading> <category name="NSMenuActionResponder" class="NSObject" ovadd="0.0.0" ovrem="0.0.0"> <declared>AppKit/NSMenu.h</declared> <desc> <em>Description forthcoming.</em> </desc> <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0"> <sel>validateMenuItem:</sel> <arg type="id<NSMenuItem>">aMenuItem</arg> <desc> <em>Description forthcoming.</em> </desc> </method> </category> </chapter> <chapter> <heading> Software documentation for the NSObject(NSMenuDelegate) informal protocol </heading> <category name="NSMenuDelegate" class="NSObject" ovadd="10.3.0"> <declared>AppKit/NSMenu.h</declared> <desc> <em>Description forthcoming.</em> </desc> <method type="BOOL" ovadd="10.3.0"> <sel>menu:</sel> <arg type="NSMenu*">menu</arg> <sel>updateItem:</sel> <arg type="NSMenuItem*">item</arg> <sel>atIndex:</sel> <arg type="NSInteger">index</arg> <sel>shouldCancel:</sel> <arg type="BOOL">shouldCancel</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="BOOL" ovadd="10.3.0"> <sel>menuHasKeyEquivalent:</sel> <arg type="NSMenu*">menu</arg> <sel>forEvent:</sel> <arg type="NSEvent*">event</arg> <sel>target:</sel> <arg type="id*">target</arg> <sel>action:</sel> <arg type="SEL*">action</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="10.3.0"> <sel>menuNeedsUpdate:</sel> <arg type="NSMenu*">menu</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="NSInteger" ovadd="10.3.0"> <sel>numberOfItemsInMenu:</sel> <arg type="NSMenu*">menu</arg> <desc> <em>Description forthcoming.</em> </desc> </method> </category> </chapter> <chapter> <heading> Software documentation for the NSMenuDelegate protocol </heading> <protocol name="NSMenuDelegate" ovadd="1.0.0"> <declared>AppKit/NSMenu.h</declared> <conform>NSObject</conform> <desc> The NSMenuDelegate protocol defines optional methods implemented by delegates of NSMenu objects. </desc> <method type="NSRect" ovadd="1.0.0"> <sel>confinementRectForMenu:</sel> <arg type="NSMenu*">menu</arg> <sel>onScreen:</sel> <arg type="NSScreen*">screen</arg> <desc> Specify a display location for the <var>menu</var> </desc> </method> <method type="BOOL" ovadd="1.0.0"> <sel>menu:</sel> <arg type="NSMenu*">menu</arg> <sel>updateItem:</sel> <arg type="NSMenuItem*">item</arg> <sel>atIndex:</sel> <arg type="NSInteger">index</arg> <sel>shouldCancel:</sel> <arg type="BOOL">shouldCancel</arg> <desc> Invoked to allow the delegate to update an <var>item</var> before it is displayed. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>menu:</sel> <arg type="NSMenu*">menu</arg> <sel>willHighlightItem:</sel> <arg type="NSMenuItem*">item</arg> <desc> Invoked too notify the delegate that the <var>item</var> will be highlighted. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>menuDidClose:</sel> <arg type="NSMenu*">menu</arg> <desc> Invoked to inform the delegate that the <var>menu</var> did close. </desc> </method> <method type="BOOL" ovadd="1.0.0"> <sel>menuHasKeyEquivalent:</sel> <arg type="NSMenu*">menu</arg> <sel>forEvent:</sel> <arg type="NSEvent*">event</arg> <sel>target:</sel> <arg type="id*">target</arg> <sel>action:</sel> <arg type="SEL*">action</arg> <desc> Allows the delegate to return the <var>target</var> and <var>action</var> for a key-down <var>event</var>. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>menuNeedsUpdate:</sel> <arg type="NSMenu*">menu</arg> <desc> Invoked to indicate that the <var>menu</var> is about to be updated. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>menuWillOpen:</sel> <arg type="NSMenu*">menu</arg> <desc> Invoked on the delegate to allow changes before the <var>menu</var> opens. </desc> </method> <method type="NSInteger" ovadd="1.0.0"> <sel>numberOfItemsInMenu:</sel> <arg type="NSMenu*">menu</arg> <desc> Invoked when the <var>menu</var> is about to be displayed. </desc> </method> </protocol> </chapter> <chapter> <heading> Software documentation for the NSMenuValidation protocol </heading> <protocol name="NSMenuValidation" ovadd="1.0.0"> <declared>AppKit/NSMenu.h</declared> <desc> Specifies the protocol to which an object must confirm if it is to be used to validate menu items (in order to implement automatic enabling and disabling of menu items). </desc> <method type="BOOL" ovadd="1.0.0"> <sel>validateMenuItem:</sel> <arg type="id<NSMenuItem>">menuItem</arg> <desc> <p> The receiver should return <code>YES</code> if the <var>menuItem</var> is valid... and should be enabled in the menu, <code>NO</code> if it is invalid and the user should not be able to select it. </p> <p> This method is invoked automatically to determine whether menu items should be enabled or disabled automatically whenever <ref type="method" id="-update" class="NSMenu"> [NSMenu -update] </ref> is invoked (usually by the applications event loop). </p> </desc> </method> </protocol> </chapter> <chapter> <heading> Software documentation for the NSMenuView protocol </heading> <protocol name="NSMenuView" ovadd="1.0.0"> <declared>AppKit/NSMenu.h</declared> <desc> <em>Description forthcoming.</em> </desc> <method type="void" ovadd="1.0.0"> <sel>detachSubmenu</sel> <desc> This should ensure that if there is an attached submenu this submenu will be detached. Detaching means that this particular menu representation should be removed from the screen. It should implement a deep detach, that is, all attached submenus of this menu should also be detached. </desc> </method> <method type="NSInteger" ovadd="1.0.0"> <sel>highlightedItemIndex</sel> <desc> Returns the currently highlighted item. Returns -1 if no item is highlighted. </desc> </method> <method type="float" ovadd="1.0.0"> <sel>imageAndTitleOffset</sel> <desc> Method used by NSMenuItemCell to draw itself correctly and nicely lined up with the other menu items </desc> </method> <method type="float" ovadd="1.0.0"> <sel>imageAndTitleWidth</sel> <desc> Methos used by NSMenuItemCell to draw itself correctly and nicely lined up with the other menu items. </desc> </method> <method type="float" ovadd="1.0.0"> <sel>keyEquivalentOffset</sel> <desc> Methos used by NSMenuItemCell to draw itself correctly and nicely lined up with the other menu items. </desc> </method> <method type="float" ovadd="1.0.0"> <sel>keyEquivalentWidth</sel> <desc> Used by NSItemCell to... </desc> </method> <method type="NSPoint" ovadd="1.0.0"> <sel>locationForSubmenu:</sel> <arg type="NSMenu*">aSubmenu</arg> <desc> Used by the NSMenu to determine where to position a submenu. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>performActionWithHighlightingForItemAtIndex:</sel> <arg type="NSInteger">index</arg> <desc> <em>Description forthcoming.</em> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setHighlightedItemIndex:</sel> <arg type="NSInteger">index</arg> <desc> Set the currently highlighted item. This is used by the NSMenu class to restore the selected item when it is temporary set to another item. This happens when both the regular version and the transient version are on the screen. A value of -1 means that no item will be highlighted. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>setMenu:</sel> <arg type="NSMenu*">menu</arg> <desc> Set the <var>menu</var> that this view object will be drawing. This method will NOT retain the <var>menu</var>. In normal usage an instance of NSMenu will use this method to supply the NSMenuView with reference to itself. The NSMenu will retain the NSMenuView. </desc> </method> <method type="void" ovadd="1.0.0"> <sel>sizeToFit</sel> <desc> Hm, why is this method needed? Shouldn't this be done by the update method? </desc> </method> <method type="float" ovadd="1.0.0"> <sel>stateImageWidth</sel> <desc> Method used by NSMenuItemCell to draw itself correctly and nicely lined up with the other menu items. </desc> </method> <method type="BOOL" ovadd="1.0.0"> <sel>trackWithEvent:</sel> <arg type="NSEvent*">event</arg> <desc> <p> This is method is responsible for handling all events while the user is interacting with this menu. It should pass on this call to another menurepresentation when the user moves the mouse cursor over either a submenu or over the supermenu. </p> <p> The method returns when the interaction from the user with the menu system is over. </p> <p> The method returns <code>NO</code> when the user releases the mouse button above a submenu item and <code>YES</code> in all other cases. </p> <p> This return value can be used to determine if submenus should be removed from the screen or that they are supposed to stay. </p> <p> The implementation should roughly follow the following logic: </p> <code> {while (have not released mouse button) {if (mouse hovers over submenu, or supermenu) {if ([(menurepresentation under mouse) trackWithEvent: the <var>event</var>]) { [self detachSubmenu]; return <code>YES</code>;} return <code>NO</code>;} //highlight item under mouse if (highlighting submenu item) {[self attachSubmenuAtIndex:..];} else {[self detachSubmenu];} get next <var>event</var>.} execute the menu action if applicable; return <code>YES</code> | <code>NO</code> depending on the situation;} </code> Note that actual implementations tend to be more complicated because because of all kind of useability issues. Useabilities issues to look out for are: <list> <item> Menus that are only partly on the screen. Those need to be moved while navigation the menu. </item> <item> Submenus that are hard to reach. If the natural route to the content of a submenu travels through other menu items you do not want to remove the submenu immediately. </item> <item> Transient menus require slightly different behaviour from the normal menus. For example, when selecting a action from a transient menu that brings up a modal panel you would expect the transient menu to dissappear. However in the normal menu system you want it to stay, so you still have feedback on which menu action triggered the modal panel. </item> </list> </desc> </method> <method type="void" ovadd="1.0.0"> <sel>update</sel> <desc> This will relayout the NSMenuView. It should be called when the menu changes. Changes include becoming detached, adding or removing submenu items etcetera. However, normally it does not need to be called directly because Because the NSMenuView is supposed to listen to the NSMenu notifications for the item added, removed and change notifications. It should be called explicitly when other changes occur, such as becoming detached or changing the title. </desc> </method> </protocol> </chapter> </body> </gsdoc>