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<?xml version="1.0"?>
<!DOCTYPE gsdoc PUBLIC "-//GNUstep//DTD gsdoc 1.0.4//EN" "http://www.gnustep.org/gsdoc-1_0_4.dtd">
<gsdoc base="GSTheme" up="GuiAdditions">
  <head>
    <title>GSTheme</title>
    <author name="Adam Fedor">
      <email address="fedor@gnu.org">
        fedor@gnu.org
      </email>
    </author>
    <author name="Richard Frith-Macdonald">
      <email address="rfm@gnu.org">
        rfm@gnu.org
      </email>
    </author>
    <abstract>
      Useful/configurable drawing functions
    </abstract>
    <copy>2004-2006 Free Software Foundation, Inc.</copy>
  </head>
  <body>
    <front><contents /></front>
    <chapter>
      <heading>The theme management system</heading>
      <p>
        The theme management system for the GNUstep GUI is based
        around the
        <ref type="class" id="GSTheme">GSTheme</ref>
          class, which provides support for loading of theme
          bundles and methods for drawing common user interface
          elements. <br /> The theme system works in
          conjunction with a variety of other GUI classes
          and is intended to eventually allow for very major
          changes in GUI appearance and behavior.
        </p>
        <p>
          Various design imperatives apply to the theme system,
          but probably the key ones are:
        </p>
        <list>
          <item>
            It should allow designers and other non-technical users
            to easily develop new and interesting GUI styles likely
            to attract new users to GNUstep.
          </item>
          <item>
            Using and switching between themes should be an easy
            and pleasant experience... so that people are not put
            off when they try using themes.
          </item>
          <item>
            It should eventually permit a GNUstep application to
            appear as a native application on ms-windows and
            other systems.
          </item>
        </list>
        <p>
          To attain these aims implies the recognition of some more
          specific objectives and some possible technical
          solutions:
        </p>
        <list>
          <item>
            We must have as simple as possible an API for the
            functions handling the way GUI elements work and
            the way they draw themselves. <br /> The standard
            OpenStep/MacOS-X API provides mechanisms
            for controlling the colors used to draw controls (via
            <ref type="class" id="NSColor">NSColor</ref>
              and
              <ref type="class" id="NSColorList">NSColorList</ref>
                ) and controlling the way controls behave
                (NSInterfaceStyleForKey() and
                <ref type="method" id="-interfaceStyle" class="NSResponder">[NSResponder -interfaceStyle]</ref>), but we need to extend that with methods to draw controls entirely differently if required.
              </item>
              <item>
                We must have a GUI application for theme
                development. It is not sufficient to
                provide an API if we want good graphic
                designers and user interface specialists to
                develop themes for us.
              </item>
              <item>
                It must be possible for an application to
                dynamically change the theme in use while
                it is running and it should be easy for a user to
                select between available themes. <br /> This
                implies that themes must be loadable bundles
                and that it must always be possible to unload a
                theme as well as loading one. <br /> It suggests
                that the theme selection mechanism should be in
                every application, perhaps as an extension to an
                existing panel such as the info panel.
              </item>
            </list>
            <section>
              <heading>Types of theming</heading>
              <p>
                There are various aspects of theming which can be
                treated pretty much separately, so there is no
                reason why a theme might not be created which
                just employs one of these mechanisms.
              </p>
              <deflist>
                <term>System images</term>
                <desc>
                  Possibly the simples theme change... a theme
                  might supply a new set of system images used
                  for arrows and other icons that the GUI decorates
                  controls with.
                </desc>
                <term>System colors</term>
                <desc>
                  A theme might simply define a new system color
                  list, so that controls are drawn in a new color
                  range, though they would still function the
                  same way. Even specifying new colors can make
                  the GUI look quite different though. <br />
                  Beyond system colors, the theming API also
                  provides a mechanism for specifying colors
                  for particular parts of GUI controls.
                </desc>
                <term>Image tiling</term>
                <desc>
                  Controls might be given sets of images used
                  as tiling to draw themselves rather than using the
                  standard line drawing and color fill
                  mechanisms.
                </desc>
                <term>Interface style</term>
                <desc>
                  A theme might supply a set of interface style keys
                  for various controls, defining how those controls
                  should behave subject to the limitation of the
                  range of behaviors coded into the GUI library.
                </desc>
                <term>Method override</term>
                <desc>
                  A theme might actually provide code, in the form of
                  a subclass of
                  <ref type="class" id="GSTheme">GSTheme</ref>
                    such that drawing methods have completely
                    custom behavior.
                  </desc>
                </deflist>
              </section>
              <section>
                <heading>Subclassing GSTheme</heading>
                <p>
                  While many themes can be created without
                  subclassing GSTheme, there are some cases
                  where writing code is necessary (most notably
                  when interfacing to a native theming engine for
                  some platform in order to make a GNUstep app
                  have a native look). <br /> In these cases the
                  subclass should follow certain rules in
                  order to operate cleanly and efficiently:
                </p>
                <deflist>
                  <term>Stability</term>
                  <desc>
                    Theme operation should remain consistent
                    while it is in use, particularly in the
                    provision of resources such as images and
                    colors. <br /> If a theme needs to change a
                    resource (such as an image) then it should
                    do so by calling
                    <ref type="method" id="-deactivate">
                      -deactivate
                    </ref>
                    , making the change, and then calling
                    <ref type="method" id="-activate">
                      -activate
                    </ref>
                    . This sequence ensures that the GUI library is
                    made aware of any changes and can redraw the
                    screen. <br /> The deactivation/activation
                    sequence is expensive, so the subclass
                    should attempt to combine multiple resource
                    updates into a group rather than performing
                    the deactivation/activation for each resource
                    individually.
                  </desc>
                  <term>Activation</term>
                  <desc>
                    The standard
                    <ref type="method" id="-activate">
                      -activate
                    </ref>
                    method replaces existing system images,
                    colors, interface style settings and other
                    user defaults settings with versions stored in
                    the theme bundle. <br /> If a subclass wishes
                    to dynamically provide these resources rather
                    than supplying them as static information in
                    the bundle, it may update the in-memory
                    information after the normal operation
                    has taken place. This should be done by the
                    theme registering itsself as an observer of
                    GSThemeWillActivateNotification
                    and adding the resources just before the theme
                    becomes active. <br /> Cleanup may be done
                    in response to a
                    GSThemeWillDeactivateNotification
                    (called before the default cleanup) or a
                    GSThemeDidDeactivateNotification
                    (called after the default cleanup).
                  </desc>
                  <term>Versioning</term>
                  <desc>
                    With a theme which contains only static
                    resources, versioning is not much of an
                    issue, but with a code-based theme (ie where
                    you subclass GSTheme) versioning does become
                    very important. This is because, while you can
                    load code from a bundle, you can't unload it
                    again... so if you have two versions of a
                    theme where the subclass has the same name,
                    then you have a conflict and can't load both
                    and swap between the two. <br /> Thematic.app
                    solves this problem my incorporating a
                    version number into the name of the GSTheme
                    subclasses it creates, but that's not
                    the only consideration... <br /> You must also
                    ensure that either you do not define any
                    other classes in your theme or that, if you
                    do define them you make sure that each of them
                    incorporates the theme version number.
                    <br /> A similar consideration would apply
                    to any categories, however category conflicts
                    are far more difficult to resolve since even
                    with different version names of the
                    categories, the categories all effect
                    the same class/methods. In fact this issue is
                    so tricky to deal with that you should simply
                    not use categories within your theme code.
                    <br /> To work around this limitation, the
                    GSTheme class supports overriding of the
                    methods of any other class while the theme
                    is active. See the
                    <ref type="method" id="-overriddenMethod:for:">
                      -overriddenMethod:for:
                    </ref>
                    method for more information.
                  </desc>
                  <term>Image override</term>
                  <desc>
                    System images (those returned by the
                    <ref type="method" id="+imageNamed:" class="NSImage">[NSImage +imageNamed:]</ref> method) are handled by the default theming mechanism, for each system image supplied in the theme bundle, the image is loaded from the bundle and used while the theme is active. Any pre-existing in-memory image is saved on theme activation and restored on theme deactivation. <br /> A theme subclass may override the <ref type="method" id="-imageClass">-imageClass</ref> method to change the class used to load each image from the bundle... thus allowing customisation of not just the images but also of the image behavior in the (very rare) cases where this is desirable. <br /> Finally, a theme may provide application specific images which are loaded <em>in preference to</em> named images from the application's own bundle. These images are simply stored in a subdirectory whose name is the same as the application's bundleIdentifier.
                  </desc>
                </deflist>
              </section>
            </chapter>
    <chapter>
      <heading>
        Software documentation for the GSPageLayout class
      </heading>
      <class name="GSPageLayout" super="NSPageLayout" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </class>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the GSPrintPanel class
      </heading>
      <class name="GSPrintPanel" super="NSPrintPanel" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </class>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the GSTheme class
      </heading>
      <class name="GSTheme" super="NSObject" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          <p>
            <em>
              This interface is <strong>HIGHLY</strong> unstable
              and incomplete at present.
            </em>
          </p>
          <p>
            This is a class used for 'theming', which is mostly a
            matter of encapsulating common drawing behaviors so
            that GUI appearance can be easily modified, but also
            includes mechanisms for altering some GUI behavior
            (such as orientation and position of menus).
          </p>
          <p>
            Methods in this class standardize drawing of
            buttons, borders and other common GUI elements, so
            that all other classes within the GUI will provide a
            consistent appearance by using these methods.
          </p>
          <p>
            The default implementation uses the standard
            configurable colors defined in NSColor, such
            as <code>controlLightHighlightColor</code>,
            <code>controlShadowColor</code> and
            <code>controlDarkShadowColor</code>. <br /> Themes
            are expected to override the default system color list
            with their own versions, and this class cooperates
            with
            <ref type="class" id="NSColor">NSColor</ref>
              and
              <ref type="class" id="NSColorList">NSColorList</ref>
                to establish the correct system color list when a
                theme is activated.
              </p>
              <p>
                The class provides a mechanism for automatic
                loading of theme bundles consisting of
                resources used to define how drawing is done,
                plus an optional binary subclass of this class (to
                replace/extend the drawing methods this
                class provides).
              </p>
              <p>
                In future this class should provide mechanisms to
                draw controls by tiling of images, and provide
                control over GUI behavior by controlling the
                values returned by
                <ref type="function" id="NSInterfaceStyleForKey">
                  NSInterfaceStyleForKey()
                </ref>
                so that controls use the appropriate behavior.
              </p>
        </desc>
        <method type="GSTheme*" factory="yes" ovadd="0.0.0" ovrem="0.0.0">
          <sel>loadThemeNamed:</sel>
          <arg type="NSString*">aName</arg>
          <desc>
            Loads a theme from a theme bundle of the specified
            name, which may be either a full path name of the
            theme bundle, or a simple theme name (in which case
            the standard directories are searched for it) or
            <code>nil</code> (in which case the default GNUstep
            theme is returned). <br /> Returns the loaded theme
            but does not make it the current theme, to do that you
            will need to call the
            <ref type="method" id="+setTheme:">
              +setTheme:
            </ref>
            method.
          </desc>
        </method>
        <method type="void" factory="yes" ovadd="0.0.0" ovrem="0.0.0">
          <sel>orderFrontSharedThemePanel:</sel>
          <arg type="id">sender</arg>
          <desc>
            Creates and displays a panel allowing selection of
            different themes and display of the current theme
            inspector.
          </desc>
        </method>
        <method type="void" factory="yes" ovadd="0.0.0" ovrem="0.0.0">
          <sel>setTheme:</sel>
          <arg type="GSTheme*">theme</arg>
          <desc>
            Set the currently active <var>theme</var> to be the
            instance specified. <br /> You do not normally
            need to call this method as it is called automatically
            when the user default which specifies the current
            <var>theme</var> (GSTheme) is updated.
          </desc>
        </method>
        <method type="GSTheme*" factory="yes" ovadd="0.0.0" ovrem="0.0.0">
          <sel>theme</sel>
          <desc>
            Returns the currently active theme instance. This
            is the value most recently set using
            <ref type="method" id="+setTheme:">
              +setTheme:
            </ref>
            or (if none has been set) is a default instance of the
            base class.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>activate</sel>
          <desc>
            <p>
              This method is called automatically when the
              receiver is made into the currently active theme
              by the
              <ref type="method" id="+setTheme:">
                +setTheme:
              </ref>
              method. Subclasses may override it to perform
              startup operations, however, the method is not
              really intended to be overridden, and subclasses
              should generally handle activation work in
              response to the GSThemeWillActivatenotification
              posted by this method.
            </p>
            <p>
              The base implementation handles setup and caching of
              the system color list, standard image information,
              tiling information, and user defaults. <br /> It
              then sends a GSThemeWillActivateNotification to
              allow subclasses to perform further activation
              work, and a GSThemeDidActivateNotification to allow
              other parts of the GUI library to update themselves
              from the new theme.
            </p>
            <p>
              Finally, this method marks all windows in the
              application as needing update... so they will
              draw themselves with the new theme information.
            </p>
            <p>
              NB. If a GSTheme subclass is integrating to an
              external native theming mechanism in order to
              make GNUstep apps look like native apps, then the
              external theme may change dynamically and the
              GSTheme subclass may need to change the GNUstep
              application to reflect this change. When this
              happens, the update should be handled by the
              subclass calling
              <ref type="method" id="-deactivate">
                -deactivate
              </ref>
              and then
              <ref type="method" id="-activate">
                -activate
              </ref>
              to make the changes 'live'.
            </p>
          </desc>
        </method>
        <method type="NSArray*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>authors</sel>
          <desc>
            Returns the names of the theme's authors.
          </desc>
        </method>
        <method type="NSBundle*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>bundle</sel>
          <desc>
            Return the bundle containing the resources used by
            the current theme.
          </desc>
        </method>
        <method type="Class" ovadd="0.0.0" ovrem="0.0.0">
          <sel>colorClass</sel>
          <desc>
            Returns the class used by the theme for loading
            color lists. The default implementation returns the
            NSColorList class, but a subclass may override
            this to return a color list class whose values change
            dynamically in response to changes of a native
            theming API for instance. <br /> The class returned
            by this method should be NSColorList or one of its
            subclasses. Subclasses should note that GSTheme
            will initialise the instances of the class using the
            <ref type="method" id="-initWithName:fromFile:" class="NSColerList">[NSColerList -initWithName:fromFile:]</ref> method.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>colorFlush:</sel>
          <arg type="NSString*">aName</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">elementState</arg>
          <desc>
            Removes the name from the color cache forcing it to
            be re-created next time the named color is required.
            <br /> Passing <code>nil</code> for <var>aName</var>
            removes all named colors. <br /> Passing a negative
            value for <var>elementState</var> applies to all
            caches.
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>colorNamed:</sel>
          <arg type="NSString*">aName</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">elementState</arg>
          <desc>
            This returns the color for drawing the item whose name
            is <var>aName</var> in the specified state. If
            <var>aName</var> is <code>nil</code> or if there is
            no color defined for the particular combination of item
            name and state, the method returns <code>nil</code>.
            <br /> The standard names used for the parts of
            various controls are declared in GSTheme.h <br />
            See also the
            <ref type="method" id="-tilesNamed:state:">
              -tilesNamed:state:
            </ref>
            method.
          </desc>
        </method>
        <method type="NSColorList*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>colors</sel>
          <desc>
            Returns the system color list defined by the
            receiver. <br /> The default implementation
            returns the color list provided in the theme bundle
            (if any) or the default system color list.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>deactivate</sel>
          <desc>
            <p>
              This method is called automatically when the
              receiver is stopped from being the currently
              active theme by the use of the
              <ref type="method" id="+setTheme:">
                +setTheme:
              </ref>
              method to make another theme active. Subclasses
              may override it to perform shutdown operations, but
              it is preferred for subclasses to perform their own
              deactivation in response to a
              GSThemeWillDeactivateNotification.
            </p>
            <p>
              The base implementation sends a
              GSThemeWillDeactivateNotification
              to allow subclasses to perform cleanup, then restores
              image, color and default information to the state
              before the theme was activates, and finally sends
              a GSThemeDidDeactivateNotification to allow other parts
              of the GUI library to update themselves.
            </p>
            <p>
              NB. If a GSTheme subclass is integrating to an
              external native theming mechanism in order to
              make GNUstep apps look like native apps, then the
              external theme may change dynamically and the
              GSTheme subclass may need to change the GNUstep
              application to reflect this change. When this
              happens, the update should be handled by the
              subclass calling
              <ref type="method" id="-deactivate">
                -deactivate
              </ref>
              and then
              <ref type="method" id="-activate">
                -activate
              </ref>
              to make the changes 'live'.
            </p>
          </desc>
        </method>
        <method type="NSImage*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>icon</sel>
          <desc>
            Returns the theme's icon.
          </desc>
        </method>
        <method type="Class" ovadd="0.0.0" ovrem="0.0.0">
          <sel>imageClass</sel>
          <desc>
            Returns the class used by the theme for loading
            images. The default implementation returns the
            NSImage class, but a subclass may override this to
            return an image class whose instances dynamically
            alter what they draw in response to changes of a
            native theming API for instance. <br /> This method
            must return the NSImage class or one of its
            subclasses. Subclass implementations should
            note that instances will be initialised using the
            <ref type="method" id="-initWithContentsOfFile:" class="NSImage">[NSImage -initWithContentsOfFile:]</ref> method and will use the <ref type="method" id="-imageFileTypes" class="NSImage">[NSImage -imageFileTypes]</ref> method to determine which image files can be loaded.
          </desc>
        </method>
        <method type="NSDictionary*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>infoDictionary</sel>
          <desc>
            <p>
              Returns the info dictionary for this theme. In
              the base class implementation this is simply the info
              dictionary of the theme bundle, but subclasses
              may override this method to return extra or different
              information.
            </p>
            <p>
              Keys found in this dictionary include:
            </p>
            <deflist>
              <term>GSThemeDomain</term>
              <desc>
                A dictionary whose key/value pairs are used to set up
                new values in the GSThemeDomain domain of the user
                defaults system, and hence define values for
                these unless overridden by values set explicitly
                by the user.
              </desc>
              <term>GSThemeTiles</term>
              <desc>
                A dictionary keyed on tile names and containing the
                following:
                <deflist>
                  <term>FileName</term>
                  <desc>
                    Name of the file (within the GSThemeTiles
                    directory in the bundle) in which the
                    image for this tile is stored.
                  </desc>
                  <term>HorizontalDivision</term>
                  <desc>
                    The offset along the X-axis used to divide the
                    image into columns of tiles.
                  </desc>
                  <term>VerticalDivision</term>
                  <desc>
                    The offer along the Y-axis used to divide the
                    image into rows of tiles.
                  </desc>
                </deflist>
              </desc>
            </deflist>
          </desc>
        </method>
        <method type="id" init="yes" ovadd="0.0.0" ovrem="0.0.0">
          <sel>initWithBundle:</sel>
          <arg type="NSBundle*">bundle</arg>
          <desc>
            Initialise an instance of a theme with the
            specified resource <var>bundle</var>. <br /> You
            don't need to call this method directly, but if you
            are subclassing you may need to override this to
            provide additional initialisation.
          </desc>
        </method>
        <method type="NSString*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>license</sel>
          <desc>
            Return the theme's license.
          </desc>
        </method>
        <method type="NSString*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>name</sel>
          <desc>
            Return the theme's name.
          </desc>
        </method>
        <method type="NSString*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>nameForElement:</sel>
          <arg type="id">anObject</arg>
          <desc>
            Returns the name used to locate theming resources
            for a particular GUI element. If no name has been set
            for the particular object this method returns
            <code>nil</code>.
          </desc>
        </method>
        <method type="IMP" ovadd="0.0.0" ovrem="0.0.0">
          <sel>overriddenMethod:</sel>
          <arg type="SEL">selector</arg>
          <sel>for:</sel>
          <arg type="id">receiver</arg>
          <desc>
            <p>
              Returns the original implementation of a method
              overridden by this theme, or zero if the
              method was not overridden.
            </p>
            <p>
              A theme may override a method of another class by
              implementing a method whose name is
              '_overrideXXXMethod_YYY' where
              'XXX' is the name of the class whose method is to
              be overridden, and 'YYY' is the normal name of the
              method in that class. <br /> eg.
              _overrideNSScrollerMethod_drawRect:
            </p>
            <p>
              NB. The overriding method may not access instance
              variable directly and must cast all uses of
              'self' to be the correct class.
            </p>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>setName:</sel>
          <arg type="NSString*">aString</arg>
          <desc>
            Set the name of this theme... used for testing by
            Thematic.app
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>setName:</sel>
          <arg type="NSString*">aString</arg>
          <sel>forElement:</sel>
          <arg type="id">anObject</arg>
          <sel>temporary:</sel>
          <arg type="BOOL">takeOwnership</arg>
          <desc>
            Set the name that is used to identify theming resources
            for a particular control or other GUI element. This is
            used so that where an element is part of a control it
            can be displayed differently from the same class of
            element used outside that control. <br /> Supplying
            a <code>nil</code> value for <var>aString</var> simply
            removes any name setting for <var>anObject</var>.
            <br /> Supplying <code>nil</code> for
            <var>anObject</var> is illegal (raises an exception)
            unless the value of <var>aString</var> is also
            <code>nil</code> (and the method does nothing).
            <br /> Any control which uses this method to set
            names for subsidiary elements must also make sure to
            remove the name mapping before that element is
            deallocated, unless the
            <var>takeOwnership</var> option is <code>YES</code>,
            in which case <var>anObject</var> is retained, the name
            mapping lasts only until the receiver is
            deactivated, and at that point
            <var>anObject</var> is released.
          </desc>
        </method>
        <method type="NSWindow*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>themeInspector</sel>
          <desc>
            <p>
              Provides a standard inspector window used to
              display information about the receiver. The
              default implementation displays the icon, the
              name, and the authors of the theme.
            </p>
            <p>
              The code managing this object (if any) must be
              prepared to have the content view of the window
              re-parented into another window for display
              on screen.
            </p>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>tilesFlush:</sel>
          <arg type="NSString*">aName</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">elementState</arg>
          <desc>
            Removes the name tile images from cache, forcing
            re-creation next time the named tiles are
            required. <br /> Passing <code>nil</code> for
            <var>aName</var> removes all named tiles. <br />
            Passing a negative value for
            <var>elementState</var> applies to all caches.
          </desc>
        </method>
        <method type="GSDrawTiles*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>tilesNamed:</sel>
          <arg type="NSString*">aName</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">elementState</arg>
          <desc>
            Returns the tile image information for a particular
            image name, or <code>nil</code> if there is no such
            information or the name is <code>nil</code>.
            <br /> The standard names used for the parts of
            various controls are declared in GSTheme.h <br />
            The GUI library uses this internally to handling tiling
            of image information to draw user interface elements.
            The tile information returned by this method can be
            passed to the
            <ref type="method" id="-fillRect:withTiles:background:fillStyle:">-fillRect:withTiles:background:fillStyle:</ref> method. <br /> The <var>elementState</var> argument specifies the state for which tiles are requested. See the <ref type="method" id="-colorNamed:state:">-colorNamed:state:</ref> method for determining colors to be used for drawing specific GUI elements.
          </desc>
        </method>
        <method type="NSString*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>versionString</sel>
          <desc>
            Return the theme's version string.
          </desc>
        </method>
      </class>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the GSTheme(Drawing)
        category
      </heading>
      <category name="Drawing" class="GSTheme" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          Theme drawing methods. <br /> Methods which return
          information/resources are generally
          expected (ie unless explicitly documented otherwise)
          to be returning something which persists until the method
          is called again or until the current theme is deactivated
          (whichever comes first). <br /> This means that
          drawing code should <strong>not</strong> need to
          retain/release any returned object (the theme
          is responsible for retaining the object), and should also
          be able to cache size information etc for later drawing.
          <br /> This simple rule means that drawing code can be
          written to be as efficient as possible while keeping
          caching strategies simple and uniform. <br /> To
          facilitate this within the theme code itsself, it
          is recommended that you make use of the
          <ref type="method" id="-setName:forElement:temporary:">
            -setName:forElement:temporary:
          </ref>
          method to retain any vended object until deactivation.
        </desc>
        <method type="CGFloat" ovadd="0.0.0" ovrem="0.0.0">
          <sel>browserColumnSeparation</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>browserHeaderDrawingRectForCell:</sel>
          <arg type="NSTableHeaderCell*">cell</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">rect</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>browserHeaderTextColor</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0">
          <sel>browserUseBezels</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="CGFloat" ovadd="0.0.0" ovrem="0.0.0">
          <sel>browserVerticalPadding</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="GSThemeMargins" ovadd="0.0.0" ovrem="0.0.0">
          <sel>buttonMarginsForCell:</sel>
          <arg type="NSCell*">cell</arg>
          <sel>style:</sel>
          <arg type="int">style</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">state</arg>
          <desc>
            Amount by which the button is inset by the border.
          </desc>
        </method>
        <method type="NSButtonCell*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>cellForScrollerArrow:</sel>
          <arg type="NSScrollerArrow">part</arg>
          <sel>horizontal:</sel>
          <arg type="BOOL">horizontal</arg>
          <desc>
            Creates and returns the cell to be used to draw a
            scroller arrow of the specified type and
            orientation. <br /> The theme instance is
            responsible for ensuring that the cell
            continues to exist until the theme is deactivated
            (the default implementation does this by naming the
            cell using the
            <ref type="method" id="-setName:forElement:temporary:">
              -setName:forElement:temporary:
            </ref>
            method, which also provides a name for the cell
            color and image).
          </desc>
        </method>
        <method type="NSCell*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>cellForScrollerKnob:</sel>
          <arg type="BOOL">horizontal</arg>
          <desc>
            Creates and returns the cell to be used to draw a
            scroller knob of the specified orientation. <br />
            The theme instance is responsible for ensuring that the
            cell continues to exist until the theme is deactivated
            (the default implementation does this by naming the
            cell using the
            <ref type="method" id="-setName:forElement:temporary:">
              -setName:forElement:temporary:
            </ref>
            method).
          </desc>
        </method>
        <method type="NSCell*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>cellForScrollerKnobSlot:</sel>
          <arg type="BOOL">horizontal</arg>
          <desc>
            Creates and returns the cell to be used to draw a
            scroller slot of the specified orientation. <br />
            The theme instance is responsible for ensuring that the
            cell continues to exist until the theme is deactivated
            (the default implementation does this by naming the
            cell using the
            <ref type="method" id="-setName:forElement:temporary:">
              -setName:forElement:temporary:
            </ref>
            method).
          </desc>
        </method>
        <method type="float" ovadd="0.0.0" ovrem="0.0.0">
          <sel>defaultScrollerWidth</sel>
          <desc>
            Returns the width which should be allowed for a
            scroller within the current theme. Drawing code is
            entitled to assume that this value will remain
            constant until the theme is deactivated.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawBackgroundForMenuView:</sel>
          <arg type="NSMenuView*">menuView</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">bounds</arg>
          <sel>dirtyRect:</sel>
          <arg type="NSRect">dirtyRect</arg>
          <sel>horizontal:</sel>
          <arg type="BOOL">horizontal</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawBarInside:</sel>
          <arg type="NSRect">rect</arg>
          <sel>inCell:</sel>
          <arg type="NSCell*">cell</arg>
          <sel>flipped:</sel>
          <arg type="BOOL">flipped</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawBorderAndBackgroundForMenuItemCell:</sel>
          <arg type="NSMenuItemCell*">cell</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>inView:</sel>
          <arg type="NSView*">controlView</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">state</arg>
          <sel>isHorizontal:</sel>
          <arg type="BOOL">isHorizontal</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawBorderForImageFrameStyle:</sel>
          <arg type="NSImageFrameStyle">frameStyle</arg>
          <sel>frame:</sel>
          <arg type="NSRect">frame</arg>
          <sel>view:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            Draw a border of the specified <var>frame</var> style.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawBorderType:</sel>
          <arg type="NSBorderType">aType</arg>
          <sel>frame:</sel>
          <arg type="NSRect">frame</arg>
          <sel>view:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            Draw a border of the specified border type.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawBoxInClipRect:</sel>
          <arg type="NSRect">clipRect</arg>
          <sel>boxType:</sel>
          <arg type="NSBoxType">boxType</arg>
          <sel>borderType:</sel>
          <arg type="NSBorderType">borderType</arg>
          <sel>inView:</sel>
          <arg type="NSBox*">box</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawBrowserHeaderCell:</sel>
          <arg type="NSTableHeaderCell*">cell</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">rect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawBrowserRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <sel>withScrollerRect:</sel>
          <arg type="NSRect">scrollerRect</arg>
          <sel>columnSize:</sel>
          <arg type="NSSize">columnSize</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawButton:</sel>
          <arg type="NSRect">frame</arg>
          <sel>in:</sel>
          <arg type="NSCell*">cell</arg>
          <sel>view:</sel>
          <arg type="NSView*">view</arg>
          <sel>style:</sel>
          <arg type="int">style</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">state</arg>
          <desc>
            Draws a button <var>frame</var> and background (not
            its content) for the specified <var>cell</var> and
            <var>view</var>.
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawColorWellBorder:</sel>
          <arg type="NSColorWell*">well</arg>
          <sel>withBounds:</sel>
          <arg type="NSRect">bounds</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clipRect</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawFocusFrame:</sel>
          <arg type="NSRect">frame</arg>
          <sel>view:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            Draws the indicator (normally a dotted rectangle) to
            show that the <var>view</var> currently has keyboard
            focus.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawKnobInCell:</sel>
          <arg type="NSCell*">cell</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawMenuRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <sel>isHorizontal:</sel>
          <arg type="BOOL">horizontal</arg>
          <sel>itemCells:</sel>
          <arg type="NSArray*">itemCells</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawMenuTitleBackground:</sel>
          <arg type="GSTitleView*">aTitleView</arg>
          <sel>withBounds:</sel>
          <arg type="NSRect">bounds</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clipRect</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawPopUpButtonCellInteriorWithFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>withCell:</sel>
          <arg type="NSCell*">cell</arg>
          <sel>inView:</sel>
          <arg type="NSView*">controlView</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawProgressIndicator:</sel>
          <arg type="NSProgressIndicator*">progress</arg>
          <sel>withBounds:</sel>
          <arg type="NSRect">bounds</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">rect</arg>
          <sel>atCount:</sel>
          <arg type="int">count</arg>
          <sel>forValue:</sel>
          <arg type="double">val</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawProgressIndicatorBarDeterminate:</sel>
          <arg type="NSRect">bounds</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawProgressIndicatorBezel:</sel>
          <arg type="NSRect">bounds</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">rect</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawScrollViewRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawScrollerRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <sel>hitPart:</sel>
          <arg type="NSScrollerPart">hitPart</arg>
          <sel>isHorizontal:</sel>
          <arg type="BOOL">isHorizontal</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawSegmentedControlSegment:</sel>
          <arg type="NSCell*">cell</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>inView:</sel>
          <arg type="NSView*">controlView</arg>
          <sel>style:</sel>
          <arg type="NSSegmentStyle">style</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">state</arg>
          <sel>roundedLeft:</sel>
          <arg type="BOOL">roundedLeft</arg>
          <sel>roundedRight:</sel>
          <arg type="BOOL">roundedRight</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawSeparatorItemForMenuItemCell:</sel>
          <arg type="NSMenuItemCell*">cell</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>inView:</sel>
          <arg type="NSView*">controlView</arg>
          <sel>isHorizontal:</sel>
          <arg type="BOOL">isHorizontal</arg>
          <desc>
            <p>
              Draws a separator between normal menu items in a
              menu.
            </p>
            <p>
              Each separator corresponds to a menu item that
              returns <code>YES</code> to
              <ref type="method" id="-isSeparatorItem">
                -isSeparatorItem
              </ref>
            </p>
            <p>
              You can provide an image tile named
              <em>GSMenuSeparatorItem</em> to draw the separator.
              <br /> Can be overridden in subclasses to
              customize the drawing.
            </p>
            <p>
              See also
              <ref type="method" id="-menuSeparatorColor">
                -menuSeparatorColor
              </ref>
              and
              <ref type="method" id="-menuSeparatorInset">
                -menuSeparatorInset
              </ref>
            </p>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawSliderBorderAndBackground:</sel>
          <arg type="NSBorderType">aType</arg>
          <sel>frame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>inCell:</sel>
          <arg type="NSCell*">cell</arg>
          <sel>isHorizontal:</sel>
          <arg type="BOOL">horizontal</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawStepperBorder:</sel>
          <arg type="NSRect">frame</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawStepperCell:</sel>
          <arg type="NSCell*">cell</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>inView:</sel>
          <arg type="NSView*">controlView</arg>
          <sel>highlightUp:</sel>
          <arg type="BOOL">highlightUp</arg>
          <sel>highlightDown:</sel>
          <arg type="BOOL">highlightDown</arg>
          <desc>
            Draw a stepper <var>cell</var>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawStepperDownButton:</sel>
          <arg type="NSRect">aRect</arg>
          <desc>
            Draw down button for stepper
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawStepperHighlightDownButton:</sel>
          <arg type="NSRect">aRect</arg>
          <desc>
            Draw highlighted stepper down button
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawStepperHighlightUpButton:</sel>
          <arg type="NSRect">aRect</arg>
          <desc>
            Draw highlighted up stepper button.
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawStepperLightButton:</sel>
          <arg type="NSRect">border</arg>
          <sel>:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw light colored stepper using the <var>border</var>
            and <var>clip</var> rects
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawStepperUpButton:</sel>
          <arg type="NSRect">aRect</arg>
          <desc>
            Draw normal stepper up button.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawTabViewRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <sel>withItems:</sel>
          <arg type="NSArray*">items</arg>
          <sel>selectedItem:</sel>
          <arg type="NSTabViewItem*">item</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawTableCornerView:</sel>
          <arg type="NSView*">cornerView</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">aRect</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawTableHeaderCell:</sel>
          <arg type="NSTableHeaderCell*">cell</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>inView:</sel>
          <arg type="NSView*">controlView</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">state</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawTableHeaderRect:</sel>
          <arg type="NSRect">aRect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawTableViewBackgroundInClipRect:</sel>
          <arg type="NSRect">clipRect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <sel>withBackgroundColor:</sel>
          <arg type="NSColor*">backgroundColor</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawTableViewGridInClipRect:</sel>
          <arg type="NSRect">aRect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawTableViewRect:</sel>
          <arg type="NSRect">aRect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawTableViewRow:</sel>
          <arg type="NSInteger">rowIndex</arg>
          <sel>clipRect:</sel>
          <arg type="NSRect">clipRect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawTitleForMenuItemCell:</sel>
          <arg type="NSMenuItemCell*">cell</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>inView:</sel>
          <arg type="NSView*">controlView</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">state</arg>
          <sel>isHorizontal:</sel>
          <arg type="BOOL">isHorizontal</arg>
          <desc>
            <p>
              Draws the menu item title.
            </p>
            <p>
              Can be overridden to customize the text font, size
              and position. <br /> You can use
              <code>[[<var>cell</var> menuItem] title]</code> to
              get the title.
            </p>
            <p>
              The title color is mapped to the theme
              <var>state</var> as described below:
            </p>
            <deflist>
              <term>GSThemeSelectedState</term>
              <desc>
                <ref type="method" id="+selectedMenuItemTextColor" class="NSColor">[NSColor +selectedMenuItemTextColor]</ref>
              </desc>
              <term>GSThemeDisabledState</term>
              <desc>
                <ref type="method" id="+controlTextColor" class="NSColor">[NSColor +controlTextColor]</ref> or <ref type="method" id="+disabledControlTextColor" class="NSColor">[NSColor +disabledControlTextColor]</ref>
              </desc>
            </deflist>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawToolbarRect:</sel>
          <arg type="NSRect">aRect</arg>
          <sel>frame:</sel>
          <arg type="NSRect">viewFrame</arg>
          <sel>borderMask:</sel>
          <arg type="unsigned int">borderMask</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawWindowBackground:</sel>
          <arg type="NSRect">frame</arg>
          <sel>view:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            Draws the background of a window... normally a simple
            fill with the the window's background color.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawWindowBorder:</sel>
          <arg type="NSRect">rect</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">frame</arg>
          <sel>forStyleMask:</sel>
          <arg type="unsigned int">styleMask</arg>
          <sel>state:</sel>
          <arg type="int">inputState</arg>
          <sel>andTitle:</sel>
          <arg type="NSString*">title</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawsBorderForMenuItemCell:</sel>
          <arg type="NSMenuItemCell*">cell</arg>
          <sel>state:</sel>
          <arg type="GSThemeControlState">state</arg>
          <sel>isHorizontal:</sel>
          <arg type="BOOL">horizontal</arg>
          <desc>
            <p>
              Returns whether the menu item border should be
              drawn or not.
            </p>
            <p>
              By default, returns
              <ref type="method" id="-isBordered" class="NSMenuItemCell">[NSMenuItemCell -isBordered]</ref> value. The value is <code>NO</code> when the menu is <var>horizontal</var>, <code>YES</code> when vertical.
            </p>
            <p>
              The returned value used by
              <ref type="method" id="-drawBorderAndBackgroundForMenuItemCell:withFrame:inView:state:isHorizontal:">-drawBorderAndBackgroundForMenuItemCell:withFrame:inView:state:isHorizontal:</ref>
            </p>
            <p>
              Can be overridden in subclasses.
            </p>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>highlightTableViewSelectionInClipRect:</sel>
          <arg type="NSRect">clipRect</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <sel>selectingColumns:</sel>
          <arg type="BOOL">selectingColumns</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuBackgroundColor</sel>
          <desc>
            <p>
              Returns the color used to draw a menu view
              background.
            </p>
            <p>
              By default, looks up the color named
              <em>menuBackgroundColor</em>, otherwise returns the
              window background color.
            </p>
            <p>
              The returned color is used by
              <ref type="method" id="-drawBackgroundForMenuView:withFrame:dirtyRect:horizontal:">-drawBackgroundForMenuView:withFrame:dirtyRect:horizontal:</ref>
            </p>
            <p>
              Can be overridden in subclasses to return a custom
              color.
            </p>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuBarBackgroundColor</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuBarBorderColor</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="CGFloat" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuBarHeight</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuBorderColor</sel>
          <desc>
            <p>
              Returns the color used to draw a menu view
              border.
            </p>
            <p>
              By default, looks up the color named
              <em>menuBorderColor</em>, otherwise returns the dark
              gray color.
            </p>
            <p>
              The returned color is used by
              <ref type="method" id="-drawBackgroundForMenuView:withFrame:dirtyRect:horizontal:">-drawBackgroundForMenuView:withFrame:dirtyRect:horizontal:</ref>
            </p>
            <p>
              Can be overridden in subclasses to return a custom
              color.
            </p>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuBorderColorForEdge:</sel>
          <arg type="NSRectEdge">edge</arg>
          <sel>isHorizontal:</sel>
          <arg type="BOOL">horizontal</arg>
          <desc>
            <p>
              Returns a color to draw each <var>edge</var> in a
              menu view border.
            </p>
            <p>
              By default, returns
              <ref type="method" id="-menuBorderColor">
                -menuBorderColor
              </ref>
              for the upper and left edges of a vertical menu, or
              for the bottom <var>edge</var> of a
              <var>horizontal</var> one.
            </p>
            <p>
              The returned <var>edge</var> color is used by
              <ref type="method" id="-drawBackgroundForMenuView:withFrame:dirtyRect:horizontal:">-drawBackgroundForMenuView:withFrame:dirtyRect:horizontal:</ref>
            </p>
            <p>
              Can be overridden in subclasses to return a custom
              color per <var>edge</var>.
            </p>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuItemBackgroundColor</sel>
          <desc>
            <p>
              Returns the color used to draw a menu item
              background.
            </p>
            The menu item background is drawn atop the menu
            background.
            <p>
              By default, looks up the color named
              <em>menuItemBackgroundColor</em>, otherwise returns
              the control background color. <br /> When selected or
              highlighted, the background color is
              provided by
              <ref type="method" id="+selectedMenuItemColor" class="NSColor">[NSColor +selectedMenuItemColor]</ref>.
            </p>
            <p>
              The returned value used by
              <ref type="method" id="-drawBorderAndBackgroundForMenuItemCell:withFrame:inView:state:isHorizontal:">-drawBorderAndBackgroundForMenuItemCell:withFrame:inView:state:isHorizontal:</ref> and <ref type="method" id="-backgroundColor" class="NSMenuItemCell">[NSMenuItemCell -backgroundColor]</ref>.
            </p>
            <p>
              Can be overridden in subclasses to return a custom
              color.
            </p>
          </desc>
        </method>
        <method type="CGFloat" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuItemHeight</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuSeparatorColor</sel>
          <desc>
            <p>
              Returns the color used to draw a separator line
              in a menu.
            </p>
            <p>
              By default, looks up the color named
              <em>menuSeparatorColor</em>, otherwise returns
              <code>nil</code>.
            </p>
            <p>
              The returned color is used by
              <ref type="method" id="-drawSeparatorItemForMenuItemCell:withFrame:inView:isHorizontal:">-drawSeparatorItemForMenuItemCell:withFrame:inView:isHorizontal:</ref>
            </p>
            <p>
              Can be overridden in subclasses to return a custom
              color.
            </p>
          </desc>
        </method>
        <method type="CGFloat" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuSeparatorHeight</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="CGFloat" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuSeparatorInset</sel>
          <desc>
            <p>
              Returns the left and right inset used to draw a
              separator line in a menu.
            </p>
            <p>
              By default, returns 3.0.
            </p>
            <p>
              The returned color is used by
              <ref type="method" id="-drawSeparatorItemForMenuItemCell:withFrame:inView:isHorizontal:">-drawSeparatorItemForMenuItemCell:withFrame:inView:isHorizontal:</ref>
            </p>
            <p>
              Can be overridden in subclasses to return a custom
              value.
            </p>
          </desc>
        </method>
        <method type="CGFloat" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuSubmenuHorizontalOverlap</sel>
          <desc>
            Amount that submenus overlap their parent menu by,
            horizontally. (i.e. applies to vertical
            menus) Controlled by GSMenuSubmenuHorizontalOverlap
            default
          </desc>
        </method>
        <method type="CGFloat" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuSubmenuVerticalOverlap</sel>
          <desc>
            Amount that submenus overlap the horizontal menu bar
            by, vertically. Controlled by
            GSMenuSubmenuVerticalOverlap
            default
          </desc>
        </method>
        <method type="float" ovadd="0.0.0" ovrem="0.0.0">
          <sel>resizebarHeight</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0">
          <sel>scrollViewScrollersOverlapBorders</sel>
          <desc>
            If <code>YES</code>, instructs NSScrollView to make the
            scrollers overlap the border. The scroll view
            border is drawn using the NSScrollView part, which
            must be provided by the theme if this method returns
            <code>YES</code>. Controlled by user default
            GSScrollViewScrollersOverlapBorders;
            default <code>NO</code>;
          </desc>
        </method>
        <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0">
          <sel>scrollViewUseBottomCorner</sel>
          <desc>
            If <code>YES</code>, instructs NSScrollView to leave an
            empty square space where the horizontal and vertical
            scrollers meet. Controlled by user default
            GSScrollViewUseBottomCorner;
            default <code>YES</code>.
          </desc>
        </method>
        <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0">
          <sel>scrollerArrowsSameEndForScroller:</sel>
          <arg type="NSScroller*">aScroller</arg>
          <desc>
            Return <code>YES</code> if the scroller arrows are
            at the same end. Return <code>NO</code> to get one
            scroller arrow at each end of the scroller. The
            default implementation first checks the default
            GSScrollerArrowsSameEnd and if that
            is not set, delegates to the NSInterfaceStyle.
          </desc>
        </method>
        <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0">
          <sel>scrollerScrollsByPageForScroller:</sel>
          <arg type="NSScroller*">aScroller</arg>
          <desc>
            Returns <code>YES</code> if clicking in the
            scroller slot should scroll by one page,
            <code>NO</code> if the scroller should jump to the
            location clicked. The default implementation first
            checks the default GSScrollerScrollsByPage and if
            that is not set, delegates to the NSInterfaceStyle.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>setKeyEquivalent:</sel>
          <arg type="NSString*">key</arg>
          <sel>forButtonCell:</sel>
          <arg type="NSButtonCell*">cell</arg>
          <desc>
            Allows the theme to set an image or set attributes
            for drawing the button differently based on the
            <var>key</var> equivalent which is set.
          </desc>
        </method>
        <method type="NSSize" ovadd="0.0.0" ovrem="0.0.0">
          <sel>sizeForBorderType:</sel>
          <arg type="NSBorderType">aType</arg>
          <desc>
            Determine the size for the specified border type.
          </desc>
        </method>
        <method type="NSSize" ovadd="0.0.0" ovrem="0.0.0">
          <sel>sizeForImageFrameStyle:</sel>
          <arg type="NSImageFrameStyle">frameStyle</arg>
          <desc>
            Determine the size for the specified frame style.
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>stepperDownButtonRectWithFrame:</sel>
          <arg type="NSRect">frame</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>stepperUpButtonRectWithFrame:</sel>
          <arg type="NSRect">frame</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>tabViewContentRectForBounds:</sel>
          <arg type="NSRect">aRect</arg>
          <sel>tabViewType:</sel>
          <arg type="NSTabViewType">type</arg>
          <sel>tabView:</sel>
          <arg type="NSTabView*">view</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>tableHeaderCellDrawingRectForBounds:</sel>
          <arg type="NSRect">theRect</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>tableHeaderTextColorForState:</sel>
          <arg type="GSThemeControlState">state</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="Class" ovadd="0.0.0" ovrem="0.0.0">
          <sel>titleViewClassForMenuView:</sel>
          <arg type="NSMenuView*">aMenuView</arg>
          <desc>
            Returns the class used to create the title bar in
            the given menu view. By default, returns GSTitleView.
            <br /> A subclass can be returned to customize the
            title view look and behavior.
          </desc>
        </method>
        <method type="float" ovadd="0.0.0" ovrem="0.0.0">
          <sel>titlebarButtonSize</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="float" ovadd="0.0.0" ovrem="0.0.0">
          <sel>titlebarHeight</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="float" ovadd="0.0.0" ovrem="0.0.0">
          <sel>titlebarPaddingLeft</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="float" ovadd="0.0.0" ovrem="0.0.0">
          <sel>titlebarPaddingRight</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="float" ovadd="0.0.0" ovrem="0.0.0">
          <sel>titlebarPaddingTop</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>toolbarBackgroundColor</sel>
          <desc>
            Method for toolbar theming.
          </desc>
        </method>
        <method type="NSColor*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>toolbarBorderColor</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0">
          <sel>toolbarIsOpaque</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
      </category>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the
        GSTheme(LowLevelDrawing) category
      </heading>
      <category name="LowLevelDrawing" class="GSTheme" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          Low level drawing methods... themes may use these for
          drawing, but should not normally override them.
        </desc>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>fillHorizontalRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>withImage:</sel>
          <arg type="NSImage*">image</arg>
          <sel>fromRect:</sel>
          <arg type="NSRect">source</arg>
          <sel>flipped:</sel>
          <arg type="BOOL">flipped</arg>
          <desc>
            Method to tile the supplied <var>image</var> to fill
            the horizontal rectangle. <br /> The <var>rect</var>
            argument is the rectangle to be filled. <br /> The
            <var>image</var> argument is the data to fill with.
            <br /> The <var>source</var> argument is the
            rectangle within the <var>image</var> which is
            used. <br /> The <var>flipped</var> argument
            specifies what sort of coordinate system is in
            use in the view where we are drawing.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>fillRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>withRepeatedImage:</sel>
          <arg type="NSImage*">image</arg>
          <sel>fromRect:</sel>
          <arg type="NSRect">source</arg>
          <sel>center:</sel>
          <arg type="BOOL">center</arg>
          <desc>
            Tile <var>rect</var> with <var>image</var>. The tiling
            starts with the origin of the first copy of the
            <var>image</var> at the bottom left corner of the
            <var>rect</var> unless <var>center</var> is
            <code>YES</code>, in which case the <var>image</var>
            is centered in <var>rect</var> and tiled outwards from
            that.
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>fillRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>withTiles:</sel>
          <arg type="GSDrawTiles*">tiles</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>fillRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>withTiles:</sel>
          <arg type="GSDrawTiles*">tiles</arg>
          <sel>background:</sel>
          <arg type="NSColor*">color</arg>
          <desc>
            Method to tile a rectangle given a group of up to
            nine tile images. <br /> The GSDrawTiles object
            encapsulates the tile images and information
            about what parts of each image are used for tiling.
            <br /> This draws the left, right, top and bottom
            borders by tiling the images at left, right, top
            and bottom. It then draws the four corner images and
            finally deals with the remaining space in the
            middle according to the default style set for the
            GSDrawTiles object used. <br /> The background
            <var>color</var> specified is used to fill the center
            where style is FillStyleNone. <br /> The return value
            is the central rectangle (inside the border images).
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>fillRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>withTiles:</sel>
          <arg type="GSDrawTiles*">tiles</arg>
          <sel>background:</sel>
          <arg type="NSColor*">color</arg>
          <sel>fillStyle:</sel>
          <arg type="GSThemeFillStyle">style</arg>
          <desc>
            Method to tile a rectangle given a group of up to
            nine tile images. <br /> The GSDrawTiles object
            encapsulates the tile images and information
            about what parts of each image are used for tiling.
            <br /> This draws the left, right, top and bottom
            borders by tiling the images at left, right, top
            and bottom. It then draws the four corner images and
            finally deals with the remaining space in the
            middle according to the specified <var>style</var>.
            <br /> The background <var>color</var> specified is
            used to fill the center where <var>style</var> is
            FillStyleNone. <br /> The return value is
            the central rectangle (inside the border images).
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>fillVerticalRect:</sel>
          <arg type="NSRect">rect</arg>
          <sel>withImage:</sel>
          <arg type="NSImage*">image</arg>
          <sel>fromRect:</sel>
          <arg type="NSRect">source</arg>
          <sel>flipped:</sel>
          <arg type="BOOL">flipped</arg>
          <desc>
            Method to tile the supplied <var>image</var> to fill
            the vertical rectangle. <br /> The <var>rect</var>
            argument is the rectangle to be filled. <br /> The
            <var>image</var> argument is the data to fill with.
            <br /> The <var>source</var> argument is the
            rectangle within the <var>image</var> which is
            used. <br /> The <var>flipped</var> argument
            specifies what sort of coordinate system is in
            use in the view where we are drawing.
          </desc>
        </method>
      </category>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the GSTheme(Menus) category
      </heading>
      <category name="Menus" class="GSTheme" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>displayPopUpMenu:</sel>
          <arg type="NSMenuView*">mr</arg>
          <sel>withCellFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>controlViewWindow:</sel>
          <arg type="NSWindow*">cvWin</arg>
          <sel>preferredEdge:</sel>
          <arg type="NSRectEdge">edge</arg>
          <sel>selectedItem:</sel>
          <arg type="int">selectedItem</arg>
          <desc>
            Display popup menu item.
          </desc>
        </method>
        <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0">
          <sel>doesProcessEventsForPopUpMenu</sel>
          <desc>
            Process events for popups.
          </desc>
        </method>
        <method type="float" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuHeightForWindow:</sel>
          <arg type="NSWindow*">window</arg>
          <desc>
            Calculate the height of the menu for in-window
            menus. The default implementation returns
            [NSMenuView menuBarHeight];
          </desc>
        </method>
        <method type="BOOL" ovadd="0.0.0" ovrem="0.0.0">
          <sel>menuShouldShowIcon</sel>
          <desc>
            Display the menu icon in the application.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>processCommand:</sel>
          <arg type="void*">context</arg>
          <desc>
            Processes menu events for the theme. The default
            implementation does nothing.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>rightMouseDisplay:</sel>
          <arg type="NSMenu*">menu</arg>
          <sel>forEvent:</sel>
          <arg type="NSEvent*">theEvent</arg>
          <desc>
            Display the context <var>menu</var> when the right
            mouse button is pressed.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>setMenu:</sel>
          <arg type="NSMenu*">menu</arg>
          <sel>forWindow:</sel>
          <arg type="NSWindow*">window</arg>
          <desc>
            This method sets the <var>menu</var> for the
            <var>window</var> using the current theme In the
            default theme this calls the setMenu: method on the
            <var>window</var> giving the <var>menu</var>
            parameter as the argument.
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>updateAllWindowsWithMenu:</sel>
          <arg type="NSMenu*">menu</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>updateMenu:</sel>
          <arg type="NSMenu*">menu</arg>
          <sel>forWindow:</sel>
          <arg type="NSWindow*">window</arg>
          <desc>
            Update the <var>menu</var> for the <var>window</var>
            . This refreshes the <var>menu</var> contents. The
            default implementation of this method does nothing.
          </desc>
        </method>
      </category>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the
        GSTheme(MidLevelDrawing) category
      </heading>
      <category name="MidLevelDrawing" class="GSTheme" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          Helper functions for drawing standard items.
        </desc>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawButton:</sel>
          <arg type="NSRect">border</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw a standard button
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawDarkBezel:</sel>
          <arg type="NSRect">border</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw a dark bezel <var>border</var>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawDarkButton:</sel>
          <arg type="NSRect">border</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw a "dark" button <var>border</var> (used in
            tableviews)
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawFramePhoto:</sel>
          <arg type="NSRect">border</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw a frame photo <var>border</var>. Used in
            NSImageView.
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawGradientBorder:</sel>
          <arg type="NSGradientType">gradientType</arg>
          <sel>inRect:</sel>
          <arg type="NSRect">border</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw a gradient <var>border</var>.
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawGrayBezel:</sel>
          <arg type="NSRect">border</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw a gray bezel <var>border</var>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawGroove:</sel>
          <arg type="NSRect">border</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw a groove <var>border</var>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawLightBezel:</sel>
          <arg type="NSRect">border</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw a light bezel <var>border</var>
          </desc>
        </method>
        <method type="NSRect" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawWhiteBezel:</sel>
          <arg type="NSRect">border</arg>
          <sel>withClip:</sel>
          <arg type="NSRect">clip</arg>
          <desc>
            Draw a white bezel <var>border</var>
          </desc>
        </method>
      </category>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the GSTheme(NSBrowserCell)
        category
      </heading>
      <category name="NSBrowserCell" class="GSTheme" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
        <method type="NSImage*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>branchImage</sel>
          <desc>
            This method returns the branch image
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawBrowserInteriorWithFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>withCell:</sel>
          <arg type="NSBrowserCell*">cell</arg>
          <sel>inView:</sel>
          <arg type="NSView*">controlView</arg>
          <sel>withImage:</sel>
          <arg type="NSImage*">theImage</arg>
          <sel>alternateImage:</sel>
          <arg type="NSImage*">alternateImage</arg>
          <sel>isHighlighted:</sel>
          <arg type="BOOL">isHighlighted</arg>
          <sel>state:</sel>
          <arg type="int">state</arg>
          <sel>isLeaf:</sel>
          <arg type="BOOL">isLeaf</arg>
          <desc>
            Draw the interior of the browser <var>cell</var>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawEditorForCell:</sel>
          <arg type="NSCell*">cell</arg>
          <sel>withFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <sel>inView:</sel>
          <arg type="NSView*">view</arg>
          <desc>
            Draw editor in <var>cell</var>
          </desc>
        </method>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>drawInCell:</sel>
          <arg type="NSCell*">cell</arg>
          <sel>attributedText:</sel>
          <arg type="NSAttributedString*">stringValue</arg>
          <sel>inFrame:</sel>
          <arg type="NSRect">cellFrame</arg>
          <desc>
            Draw attributed text in <var>cell</var>
          </desc>
        </method>
        <method type="NSImage*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>highlightedBranchImage</sel>
          <desc>
            This method returns the highlighted version of the
            branch image
          </desc>
        </method>
      </category>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the GSTheme(NSWindow)
        category
      </heading>
      <category name="NSWindow" class="GSTheme" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
        <method type="void" ovadd="0.0.0" ovrem="0.0.0">
          <sel>didSetDefaultButtonCell:</sel>
          <arg type="NSButtonCell*">aCell</arg>
          <desc>
            This method does any additional setup after the
            default cell is set.
          </desc>
        </method>
        <method type="NSButton*" ovadd="0.0.0" ovrem="0.0.0">
          <sel>standardWindowButton:</sel>
          <arg type="NSWindowButton">button</arg>
          <sel>forStyleMask:</sel>
          <arg type="NSUInteger">mask</arg>
          <desc>
            This method returns the standard window
            <var>button</var> for the given <var>mask</var> for
            the current theme.
          </desc>
        </method>
      </category>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the GSTheme(OpenSavePanels)
        category
      </heading>
      <category name="OpenSavePanels" class="GSTheme" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
        <method type="Class" ovadd="0.0.0" ovrem="0.0.0">
          <sel>openPanelClass</sel>
          <desc>
            This method returns the open panel class needed by the
            native environment.
          </desc>
        </method>
        <method type="Class" ovadd="0.0.0" ovrem="0.0.0">
          <sel>savePanelClass</sel>
          <desc>
            This method returns the open panel class needed by the
            native environment.
          </desc>
        </method>
      </category>
    </chapter>
    <chapter>
      <heading>
        Software documentation for the GSTheme(PrintPanels)
        category
      </heading>
      <category name="PrintPanels" class="GSTheme" ovadd="0.0.0" ovrem="0.0.0">
        <declared>GNUstepGUI/GSTheme.h</declared>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
        <method type="Class" ovadd="0.0.0" ovrem="0.0.0">
          <sel>pageLayoutClass</sel>
          <desc>
            This method returns the page layout class needed by
            the native environment.
          </desc>
        </method>
        <method type="Class" ovadd="0.0.0" ovrem="0.0.0">
          <sel>printPanelClass</sel>
          <desc>
            This method returns the print panel class needed by
            the native environment.
          </desc>
        </method>
      </category>
    </chapter>
  </body>
</gsdoc>

VaKeR 2022