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/* GSSoundSink.h Sink audio data. Copyright (C) 2009 Free Software Foundation, Inc. Written by: Stefan Bidigaray <stefanbidi@gmail.com> Date: Jun 2009 This file is part of the GNUstep GUI Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; see the file COPYING.LIB. If not, see <http://www.gnu.org/licenses/> or write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _GNUstep_H_GSSoundSink #define _GNUstep_H_GSSoundSink #import <Foundation/NSByteOrder.h> #import <Foundation/NSObject.h> @protocol GSSoundSink <NSObject> /** Returns YES if class has the ability of playing audio data * through a playback device playbackDevice, NO otherwise. */ + (BOOL)canInitWithPlaybackDevice: (NSString *)playbackDevice; /** <init/> * Initializes the receiver for output using the defined parameters. * <p><b>WARNING:</b> This method does not open the device, see -open.</p> */ - (id)initWithEncoding: (int)encoding channels: (NSUInteger)channelCount sampleRate: (NSUInteger)sampleRate byteOrder: (NSByteOrder)byteOrder; /** Opens the device for output, called by [NSSound-play]. */ - (BOOL)open; /** Closes the device, called by [NSSound-stop]. */ - (void)close; /** Plays the data in bytes to the device. Data <i>must</i> be in * the same format as specified in * -initWithEncoding:channels:sampleRate:byteOrder:. */ - (BOOL)playBytes: (void *)bytes length: (NSUInteger)length; /** Called by [NSSound-setVolume:], and corresponds to it. Parameter volume * is between the values 0.0 and 1.0. */ - (void)setVolume: (float)volume; /** Called by [NSSound-volume]. */ - (float)volume; /** Called by [NSSound-setPlaybackDeviceIdentifier:]. */ - (void)setPlaybackDeviceIdentifier: (NSString *)playbackDeviceIdentifier; /** Called by [NSSound-playbackDeviceIdentifier]. */ - (NSString *)playbackDeviceIdentifier; /** Called by [NSSound-setChannelMapping:]. */ - (void)setChannelMapping: (NSArray *)channelMapping; /** Called by [NSSound-channelMapping]. */ - (NSArray *)channelMapping; @end #endif // _GNUstep_H_GSSoundSink